Player Matchup
VS
Match Stats

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Level 5

Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Level 2

Buying Time
Reversal
Generate 1 Ammo after activating Reversal.
Level 1

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Falling Star
Void Grip
Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Level 2

Restore
Transporter
Heal for 30% of your maximum Health after Teleporting with Transporter.
Level 5

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 25%.
Level 1

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3

Bob and Weave
Transporter
Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.
Level 4

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1

The Price of Salvation
Abyssal Reconstruction
Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.
Level 4

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4

New Resolve
Mark of Fate
Grant a 40-Health Shield to an ally for 2s when you Mark them.
Level 1

Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.
Level 5

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1

Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Summit
Impasse
Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.
Level 5

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Sea Dogs
Armor
Increase the Healing you receive by 20% while at or below 50% Health.
Level 4

Abyss Cannon
Broadside
Generate 4 Ammo for each enemy hit by Broadside.
Level 4

Reckless Barrage
Broadside
Heal for 100 for each enemy hit by Broadside.
Level 2

Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2

Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1

Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 100% while using Precision Sights.
Level 5

Controlling Nature
Precision Sights
Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.
Level 1

Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1

Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.
Level 3

One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5

Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1

Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2

Warrants Out
Combat Slide
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Level 3

Restock
Weapon
Generate 2 Ammo after getting a Killing Blow or Elimination.
Level 2

Fortitude
In Pursuit
Heal for 125 for each shot hit while using In Pursuit.
Level 5

Commencement
Combat Slide
Increase the travel distance of Combat Slide by 30%.
Level 3

Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1

Frontline Commander
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Level 5

Brutal Pursuer
Rift Slash
Increase your Movement Speed by 8% for 5s after casting Rift Slash.
Level 2

The New Order
Royal Presence
Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.
Level 2

Unbreakable Will
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.
Level 4

Forever Changed
Increase your maximum Health by 300.
Level 2

Abyssal Breach
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Tangible
Armor
Increase your maximum Health by 200.
Level 4

Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3

Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2

Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.