Player Matchup
VS
Match Stats

Frigid Field
Ice Block
Heal for 60 every 1s while Ice Block is active.
Level 1

Killing Frost
Soar
Reduce the Cooldown of Soar by 60% after getting an Elimination
Level 3

Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5

Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3

Riftwalk
Blink
Increase your Movement Speed by 30% for 2s after using Blink.
Level 3

Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5

Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 60%.
Level 3

World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 20%.
Level 1

True Freedom
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 1

Forever Changed
Increase your maximum Health by 750.
Level 5

Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5

Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1

Tools of Salvation
Increase your maximum Health by 750.
Level 5

Eternal Strife
Using an ability above Ire threshold Heals you for 75.
Level 1

Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1

Gathering Power
Heal for 350 for each enemy hit with Reckoning.
Level 5

Grim Deliverance
Heal for 15 for every percentage point of Ire consumed by abilities.
Level 3

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Noble Crest
Armor
Increase your maximum Health by 150.
Level 3

Highborn
Armor
Increase your Movement Speed by 6%.
Level 2

Superiority
Armor
Increase your maximum Ammo by 1.
Level 1

Manifest Destiny
Grace
Increase the travel distance of Grace by 20 units.
Level 4

Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.4s.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.2s.
Level 2

Incensed
Fire Bomb
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Locked and Loaded
Weapon
Increase your maximum Ammo by 8.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4

Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3

Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4

Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4

Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 5%.
Level 1

Tainted Form
Weapon
Gain 4% of Max Health when hitting a marked enemy.
Level 4

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Level 2

Unholy Flight
Death Wings
Reduce your damage taken by 20% for 1.5s after activating Death Wings.
Level 4

Level 1

Last Stand
Shield
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Level 5

Unstoppable Force
Charge
Apply a Knockback of 600 to enemies hit by Charge.
Level 3

Immovable Object
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1

Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1

Cavalier
Armor
Increase your maximum Health by 750.
Level 5

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.