Player Matchup

Ying
Ying
Lauretta_Lucky
Ying
Level 153
Champion Stats
95W - 75L
1,660 SR
Queue Stats
317W - 289L
1,552 Elo+
Party 1
Dredge
Dredge
Le Wans5584
Dredge
Level 76
Champion Stats
55W - 51L
1,545 SR
Queue Stats
263W - 284L
1,495 Elo+
Party 3
Viktor
Viktor
LeWillS 972
Viktor
Level 55
Champion Stats
142W - 122L
1,565 SR
Queue Stats
172W - 171L
1,495 Elo+
Party 3
Khan
Khan
OverwatchDied
Khan
Level 60
Champion Stats
21W - 19L
1,450 SR
Queue Stats
399W - 399L
1,532 Elo+
Party 1
VII
VII
isacgerardo
VII
Level 177
Champion Stats
18W - 31L
1,472 SR
Queue Stats
611W - 587L
1,569 Elo+
Solo
Team Averages
Level 104
1,538 SR
1,528 Elo+

VS

Team Averages
Level 251
1,481 SR
1,480 Elo+
Ying
Ying
Hellblazer-XV
Ying
Level 138
Champion Stats
36W - 59L
1,459 SR
Queue Stats
176W - 162L
1,525 Elo+
Solo
Fernando
Fernando
JKainIscariote
Fernando
Level 999
Champion Stats
239W - 260L
1,527 SR
Queue Stats
839W - 851L
1,575 Elo+
Solo
Lillith
Lillith
QLSCrowned
Lillith
Level 43
Champion Stats
2W - 2L
1,597 SR
Queue Stats
29W - 29L
1,423 Elo+
Party 2
Kinessa
Kinessa
QLSMechanics
Kinessa
Level 33
Champion Stats
0W - 2L
1,282 SR
Queue Stats
23W - 30L
1,380 Elo+
Party 2
Vora
Vora
QLSspoon
Vora
Level 42
Champion Stats
22W - 18L
1,540 SR
Queue Stats
31W - 24L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
1 / 1 / 13
2,872
410
15,703
23,098
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
15
4 / 1 / 3
1,975
282
27,756
13,603
560
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Viktor
17
5 / 2 / 7
2,179
311
37,772
22,900
0
Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

25
9 / 1 / 6
2,434
348
30,288
55,473
15,595
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

55
6 / 3 / 10
2,091
299
35,906
18,747
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
2 / 4 / 4
1,388
198
20,440
28,067
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
58
0 / 2 / 1
1,187
170
13,110
38,035
48,050
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
QLSCrowned
Lillith
44
1 / 4 / 4
1,303
186
41,927
33,850
758
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Kinessa
QLSMechanics
Kinessa
18
2 / 7 / 1
1,307
187
31,017
21,406
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Level 1

Vora
39
3 / 8 / 1
1,315
188
27,327
26,067
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
1m 11s
64
Kill Participation
19
25
Kills
8
8
Deaths
25
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Fernando
0
2
1
0.25
W
1
1
13
7.5
W
Dredge
4
1
3
5.5
W
Viktor
5
2
7
4.25
W
9
1
6
12
L
Lillith
QLSCrowned
Lillith
1
4
4
0.75
L
Kinessa
QLSMechanics
Kinessa
2
7
1
0.36
L
Vora
3
8
1
0.44
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,425
Damage
133,821
133,821
Taken
147,425
16,155
Shielding
48,808
102,450
Healing
57,973
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,440
20,440
27,294
16,034
28,067
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
13,110
9,110
0
0
38,035
48,050

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
15,703
15,703
63,472
19,087
23,098
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Dredge
27,756
25,127
0
1,457
13,603
560
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Viktor
37,772
31,723
0
2,738
22,900
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
30,288
26,710
4,182
11,096
55,473
15,595
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lillith
QLSCrowned
Lillith
41,927
26,094
10,749
576
33,850
758
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kinessa
QLSMechanics
Kinessa
31,017
31,017
0
1,271
21,406
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Vora
27,327
21,983
0
2,049
26,067
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
35,906
34,142
0
418
18,747
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role