Player Matchup

Maeve
Maeve
Platinum II
Deivor666
Maeve
Platinum II
Level 381
Champion Stats
6W - 3L
1,754 SR
Queue Stats
125W - 129L
1,504 Elo+
Party 2
Saati
Saati
Platinum II
Geninha
Saati
Platinum II
Level 49
Champion Stats
4W - 2L
1,823 SR
Queue Stats
61W - 46L
1,627 Elo+
Party 1
Ying
Ying
Masters
MaxArwen
Ying
Masters
Level 999
Champion Stats
765W - 602L
1,764 SR
Queue Stats
967W - 901L
1,745 Elo+
Party 1
Inara
Inara
Platinum IV
Pichulotote2404
Inara
Platinum IV
Level 203
Champion Stats
35W - 27L
1,610 SR
Queue Stats
234W - 235L
1,493 Elo+
Party 2
Ash
Ash
Platinum V
YanShen
Ash
Platinum V
Level 999
Champion Stats
25W - 24L
1,603 SR
Queue Stats
1,189W - 1,131L
1,552 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 526
1,711 SR
1,584 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 960
1,636 SR
1,590 Elo+
Vora
Vora
Platinum II
Deviljho98
Vora
Platinum II
Level 999
Champion Stats
21W - 17L
1,794 SR
Queue Stats
592W - 568L
1,640 Elo+
Solo
Imani
Imani
Platinum I
Savage mendo
Imani
Platinum I
Level 999
Champion Stats
19W - 30L
1,584 SR
Queue Stats
360W - 361L
1,589 Elo+
Solo
Atlas
Atlas
Qualifying
Xmizus
Atlas
Qualifying
Level 999
Champion Stats
4W - 4L
1,478 SR
Queue Stats
217W - 188L
1,659 Elo+
Solo
Jenos
Jenos
Platinum I
Yrektamalito
Jenos
Platinum I
Level 999
Champion Stats
11W - 10L
1,628 SR
Queue Stats
1,135W - 1,084L
1,539 Elo+
Solo
Terminus
Terminus
Diamond V
shadowknight2712
Terminus
Diamond V
Level 803
Champion Stats
169W - 134L
1,696 SR
Queue Stats
709W - 653L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Deivor666
Maeve
50
8 / 11 / 7
2,882
240
47,486
43,255
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Saati
Geninha
Saati
23
14 / 5 / 13
4,090
341
138,766
33,431
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Ying
59
4 / 3 / 15
3,653
304
24,414
21,160
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

52
3 / 6 / 16
3,730
311
45,874
97,336
14,715
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ash
60
11 / 8 / 13
3,630
303
69,131
83,601
40,301
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Level 1

Bans
Fernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
16 / 9 / 7
3,079
257
80,555
60,617
3,825
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Level 1

59
8 / 8 / 8
2,473
206
83,544
46,030
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Atlas
Xmizus
Atlas
59
2 / 6 / 11
2,222
185
51,700
103,719
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
5 / 7 / 20
3,015
251
25,662
28,611
12,697
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
2 / 8 / 5
1,356
113
37,322
86,694
0
Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
4m 7s
104
Kill Participation
84
40
Kills
33
33
Deaths
38
64
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Maeve
Deivor666
Maeve
8
11
7
1.05
L
16
9
7
2.17
W
Saati
Geninha
Saati
14
5
13
4.1
W
Ying
4
3
15
3.83
W
3
6
16
1.83
L
8
8
8
1.5
L
Atlas
Xmizus
Atlas
2
6
11
1.25
W
Ash
11
8
13
2.19
L
5
7
20
2.14
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,671
Damage
278,783
278,783
Taken
325,671
55,016
Shielding
16,522
159,007
Healing
181,693
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Deivor666
Maeve
47,486
45,779
0
4,720
43,255
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
80,555
67,431
0
9,146
60,617
3,825
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Geninha
Saati
138,766
120,183
0
0
33,431
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Ying
24,414
24,414
135,790
14,154
21,160
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
45,874
35,582
0
1,653
97,336
14,715
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
83,544
47,267
0
3,644
46,030
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
Xmizus
Atlas
51,700
51,700
0
18,445
103,719
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ash
69,131
61,663
0
2,690
83,601
40,301
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
25,662
24,357
124,377
11,479
28,611
12,697
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
37,322
24,895
0
14,602
86,694
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role