Player Matchup

Octavia
Octavia
Platinum III
Atomnuts
Octavia
Platinum III
Level 625
Champion Stats
5W - 7L
1,594 SR
Queue Stats
128W - 100L
1,601 Elo+
Solo
Mal'Damba
Mal'Damba
Gold III
LIAM FRANCO 3B
Mal'Damba
Gold III
Level 999
Champion Stats
1W - 4L
1,287 SR
Queue Stats
375W - 362L
1,550 Elo+
Solo
Terminus
Terminus
Gold IV
SchematicFire17
Terminus
Gold IV
Level 214
Champion Stats
16W - 11L
1,565 SR
Queue Stats
148W - 160L
1,465 Elo+
Solo
Lex
Lex
Gold II
Zyknot
Lex
Gold II
Level 529
Champion Stats
4W - 0L
1,719 SR
Queue Stats
65W - 56L
1,728 Elo+
Solo
Yagorath
Yagorath
Gold I
evildragon54izu
Yagorath
Gold I
Level 471
Champion Stats
46W - 23L
1,734 SR
Queue Stats
123W - 113L
1,543 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 568
1,580 SR
1,577 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 193
1,626 SR
1,550 Elo+
Raum
Raum
Gold IV
BaddestLocket52
Raum
Gold IV
Level 123
Champion Stats
32W - 27L
1,629 SR
Queue Stats
305W - 296L
1,556 Elo+
Party 1
Saati
Saati
Silver I
BashEveRyonE
Saati
Silver I
Level 181
Champion Stats
5W - 8L
1,537 SR
Queue Stats
162W - 178L
1,473 Elo+
Solo
Tyra
Tyra
Platinum V
D3M0URU5
Tyra
Platinum V
Level 144
Champion Stats
54W - 52L
1,585 SR
Queue Stats
591W - 568L
1,551 Elo+
Solo
Rei
Rei
Platinum IV
Kingjj thebeas
Rei
Platinum IV
Level 224
Champion Stats
98W - 69L
1,697 SR
Queue Stats
634W - 623L
1,561 Elo+
Party 1
Fernando
Fernando
Platinum II
sawyers451
Fernando
Platinum II
Level 295
Champion Stats
180W - 157L
1,684 SR
Queue Stats
781W - 758L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Atomnuts
Octavia
60
6 / 2 / 15
2,888
361
94,195
12,470
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Mal'Damba
LIAM FRANCO 3B
Mal'Damba
59
3 / 3 / 16
2,924
366
27,294
23,553
3,520
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 300-health Shield for 3s after Slither ends.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Terminus
59
6 / 2 / 11
2,866
358
51,090
61,828
0
Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Lex
Zyknot
Lex
54
11 / 6 / 11
3,152
394
70,751
31,553
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Yagorath
58
9 / 3 / 11
2,560
320
55,305
60,388
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 1.5s after using Hardening, gain its benefits.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Bans
AndroxusWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
3 / 7 / 7
2,145
268
42,766
120,523
7,761
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

56
3 / 8 / 8
1,867
233
47,447
27,458
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Tyra
36
4 / 11 / 5
1,902
238
38,461
35,237
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

45
0 / 5 / 10
2,211
276
20,334
32,294
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
sawyers451
Fernando
43
7 / 4 / 5
2,654
332
40,784
83,123
78,876
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 41s
Objective Time
4m 32s
99
Kill Participation
52
35
Kills
17
16
Deaths
35
64
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Octavia
Atomnuts
Octavia
6
2
15
6.75
L
3
7
7
0.93
L
3
8
8
0.88
L
Tyra
4
11
5
0.59
L
0
5
10
1
W
Mal'Damba
LIAM FRANCO 3B
Mal'Damba
3
3
16
3.67
W
Terminus
6
2
11
5.75
W
Lex
Zyknot
Lex
11
6
11
2.75
W
Yagorath
9
3
11
4.83
L
Fernando
sawyers451
Fernando
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,635
Damage
189,792
189,792
Taken
298,635
3,520
Shielding
86,637
104,819
Healing
146,425
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Atomnuts
Octavia
94,195
78,538
165
3,062
12,470
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
42,766
34,351
0
18,562
120,523
7,761
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
47,447
38,809
0
0
27,458
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tyra
38,461
21,671
0
1,323
35,237
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,334
11,138
96,376
21,300
32,294
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
LIAM FRANCO 3B
Mal'Damba
27,294
16,845
55,147
15,056
23,553
3,520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
51,090
43,090
0
13,450
61,828
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lex
Zyknot
Lex
70,751
66,103
0
2,779
31,553
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Yagorath
55,305
35,090
0
15,160
60,388
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
sawyers451
Fernando
40,784
27,489
0
8,864
83,123
78,876
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role