Player Matchup

Fernando
Fernando
Dekoi222
Fernando
Level 192
Champion Stats
56W - 34L
1,681 SR
Queue Stats
309W - 266L
1,668 Elo+
Party 2
Lex
Lex
MAGELLANP
Lex
Level 999
Champion Stats
58W - 39L
1,672 SR
Queue Stats
3,816W - 2,901L
1,745 Elo+
Party 2
Betty la Bomba
Betty la Bomba
kouteipengin
Betty la Bomba
Level 356
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2,196W - 2,119L
1,643 Elo+
Party 2
Barik
Barik
summit_striker1
Barik
Level 100
Champion Stats
33W - 11L
1,779 SR
Queue Stats
390W - 229L
1,734 Elo+
Party 2
Jenos
Jenos
取馬流度
Jenos
Level 194
Champion Stats
59W - 21L
1,432 SR
Queue Stats
1,618W - 705L
1,818 Elo+
Party 2
Team Averages
Level 368
1,613 SR
1,722 Elo+

VS

Team Averages
Level 438
1,541 SR
1,601 Elo+
Torvald
Torvald
Extracarp6
Torvald
Level 999
Champion Stats
16W - 21L
1,465 SR
Queue Stats
975W - 983L
1,573 Elo+
Solo
Tyra
Tyra
RiddleMajor
Tyra
Level 74
Champion Stats
1W - 4L
1,522 SR
Queue Stats
103W - 112L
1,539 Elo+
Party 1
Octavia
Octavia
SolarFlare62
Octavia
Level 46
Champion Stats
3W - 7L
1,484 SR
Queue Stats
54W - 63L
1,551 Elo+
Party 1
Skye
Skye
samcrow1
Skye
Level 529
Champion Stats
228W - 163L
1,621 SR
Queue Stats
1,146W - 1,113L
1,653 Elo+
Party 3
Jenos
Jenos
yochiko
Jenos
Level 540
Champion Stats
54W - 45L
1,612 SR
Queue Stats
827W - 758L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dekoi222
Fernando
60
5 / 2 / 7
2,580
369
20,919
41,955
39,010
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
11 / 2 / 11
2,752
393
52,959
27,072
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Betty la Bomba
kouteipengin
Betty la Bomba
53
9 / 1 / 5
2,205
315
26,019
15,813
0
Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.

Level 5

Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

Level 1

44
2 / 2 / 13
2,160
309
13,491
23,973
41,932
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
2 / 1 / 22
2,494
356
13,723
5,424
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Extracarp6
Torvald
60
2 / 7 / 0
1,366
195
17,424
31,882
51,568
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

25
2 / 7 / 3
1,362
195
25,999
21,136
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Octavia
SolarFlare62
Octavia
19
1 / 5 / 2
1,161
166
16,750
20,565
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Skye
56
3 / 6 / 4
1,724
246
40,708
37,346
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Jenos
yochiko
Jenos
57
0 / 4 / 5
1,448
207
13,356
16,182
5,030
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 7s
Objective Time
22s
87
Kill Participation
22
29
Kills
8
8
Deaths
29
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fernando
Dekoi222
Fernando
5
2
7
4.25
L
Torvald
Extracarp6
Torvald
2
7
0
0.29
W
11
2
11
8.25
L
2
7
3
0.5
L
Octavia
SolarFlare62
Octavia
1
5
2
0.4
W
Betty la Bomba
kouteipengin
Betty la Bomba
9
1
5
11.5
L
Skye
3
6
4
0.83
W
2
2
13
4.25
L
Jenos
yochiko
Jenos
0
4
5
0.63
W
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,111
Damage
114,237
114,237
Taken
127,111
80,942
Shielding
56,598
81,321
Healing
53,564
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Dekoi222
Fernando
20,919
15,102
0
4,512
41,955
39,010
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Torvald
Extracarp6
Torvald
17,424
9,760
0
991
31,882
51,568
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
52,959
51,759
0
432
27,072
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,999
18,039
0
235
21,136
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
SolarFlare62
Octavia
16,750
16,750
1,044
3,860
20,565
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Betty la Bomba
kouteipengin
Betty la Bomba
26,019
21,624
0
2,448
15,813
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Skye
40,708
26,825
0
2,240
37,346
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
13,491
13,491
0
3,596
23,973
41,932
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
yochiko
Jenos
13,356
8,384
37,809
7,385
16,182
5,030
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
13,723
6,136
67,105
3,228
5,424
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role