Player Matchup

Strix
Strix
AnThony180
Strix
Level 192
Champion Stats
12W - 6L
1,759 SR
Queue Stats
18W - 11L
1,705 Elo+
Solo
Ying
Ying
BKMO
Ying
Level 353
Champion Stats
25W - 23L
1,555 SR
Queue Stats
143W - 144L
1,548 Elo+
Solo
Vora
Vora
GamerTooth
Vora
Level 999
Champion Stats
110W - 118L
1,606 SR
Queue Stats
1,671W - 1,653L
1,625 Elo+
Solo
Barik
Barik
RtroReaper
Barik
Level 691
Champion Stats
13W - 14L
1,547 SR
Queue Stats
198W - 195L
1,627 Elo+
Solo
Kinessa
Kinessa
neg9384759
Kinessa
Level 248
Champion Stats
8W - 15L
1,467 SR
Queue Stats
476W - 480L
1,566 Elo+
Solo
Team Averages
Level 497
1,587 SR
1,614 Elo+

VS

Team Averages
Level 318
1,591 SR
1,574 Elo+
Rei
Rei
Conman5405
Rei
Level 999
Champion Stats
390W - 285L
1,676 SR
Queue Stats
1,132W - 1,132L
1,651 Elo+
Solo
Zhin
Zhin
EwRomêo
Zhin
Level 116
Champion Stats
23W - 18L
1,593 SR
Queue Stats
218W - 239L
1,545 Elo+
Solo
Bomb King
Bomb King
KingDayDay
Bomb King
Level 199
Champion Stats
77W - 81L
1,594 SR
Queue Stats
209W - 213L
1,520 Elo+
Solo
Terminus
Terminus
ProngsApolloson
Terminus
Level 143
Champion Stats
2W - 1L
1,510 SR
Queue Stats
24W - 17L
1,587 Elo+
Solo
Azaan
Azaan
puding_man1
Azaan
Level 135
Champion Stats
38W - 48L
1,583 SR
Queue Stats
587W - 594L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
45
6 / 6 / 14
2,999
200
105,363
26,711
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 10% while Stealth is active.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
BKMO
Ying
55
11 / 10 / 13
3,285
219
61,142
36,552
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
8 / 9 / 12
2,746
183
76,941
38,674
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
55
10 / 9 / 17
3,843
256
90,702
87,214
75,167
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Kinessa
neg9384759
Kinessa
59
9 / 8 / 14
3,003
200
66,005
34,469
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 7 / 19
4,363
291
24,758
67,365
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Zhin
42
10 / 4 / 8
3,091
206
50,376
34,985
0
Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Bomb King
KingDayDay
Bomb King
46
6 / 11 / 12
3,361
224
38,997
60,383
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

Doomsday

Doomsday

Grumpy Bomb

Heal for 520 after using Grumpy Bomb.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Terminus
47
5 / 12 / 4
3,184
212
35,449
112,291
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

33
15 / 6 / 3
4,251
283
74,040
125,129
17,672
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
10m 25s
114
Kill Participation
88
44
Kills
42
42
Deaths
40
70
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Strix
6
6
14
2.17
L
Ying
BKMO
Ying
11
10
13
1.75
W
6
7
19
2.21
W
Zhin
10
4
8
3.5
L
8
9
12
1.56
W
Bomb King
KingDayDay
Bomb King
6
11
12
1.09
W
Terminus
5
12
4
0.58
L
Barik
10
9
17
2.06
L
Kinessa
neg9384759
Kinessa
9
8
14
2
W
15
6
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

400,153
Damage
223,620
223,620
Taken
400,153
75,167
Shielding
17,672
112,607
Healing
270,844
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
105,363
101,577
2,663
5,794
26,711
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
BKMO
Ying
61,142
47,503
60,549
13,559
36,552
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
24,758
20,262
146,557
51,417
67,365
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Zhin
50,376
44,934
0
12,903
34,985
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
76,941
61,264
0
6,472
38,674
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
KingDayDay
Bomb King
38,997
28,479
0
8,688
60,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
35,449
19,770
0
20,504
112,291
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
90,702
90,702
0
14,671
87,214
75,167
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kinessa
neg9384759
Kinessa
66,005
54,075
0
8,899
34,469
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
74,040
51,099
0
30,775
125,129
17,672

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role