Player Matchup

Viktor
Viktor
FELLBOYsadic
Viktor
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,156 Elo+
Solo
Io
Io
RavenaAmorzinho
Io
Level 30
Champion Stats
0W - 1L
1,727 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Maeve
Maeve
SN_LUANN
Maeve
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,276 Elo+
Solo
Ying
Ying
pandan44a
Ying
Level 10
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Lex
Lex
zerekks
Lex
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,522 Elo+
Solo
Team Averages
Level 18
1,545 SR
1,391 Elo+

VS

Team Averages
Level 37
1,571 SR
1,479 Elo+
Dredge
Dredge
Epheotus
Dredge
Level 26
Champion Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,448 Elo+
Solo
Octavia
Octavia
MatheusG4mer754
Octavia
Level 44
Champion Stats
2W - 0L
1,731 SR
Queue Stats
13W - 18L
1,423 Elo+
Solo
Fernando
Fernando
OrangePomp
Fernando
Level 76
Champion Stats
63W - 48L
1,630 SR
Queue Stats
222W - 241L
1,450 Elo+
Solo
Tiberius
Tiberius
Raulkim2ew32
Tiberius
Level 14
Champion Stats
2W - 0L
1,731 SR
Queue Stats
11W - 11L
1,580 Elo+
Solo
Jenos
Jenos
TPH_SuperCat
Jenos
Level 24
Champion Stats
1W - 1L
1,263 SR
Queue Stats
16W - 7L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
18
1 / 6 / 0
1,045
174
2,404
14,043
0
9
0 / 8 / 2
1,614
269
15,029
32,393
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Maeve
SN_LUANN
Maeve
36
1 / 10 / 0
1,904
317
6,117
22,992
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Ying
8
1 / 6 / 0
1,961
327
7,034
21,936
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Lex
10
0 / 4 / 2
2,009
335
14,576
27,689
0
Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 30 units.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Epheotus
Dredge
35
14 / 0 / 10
3,099
517
39,703
8,835
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

25
12 / 1 / 7
2,948
491
37,589
10,234
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
OrangePomp
Fernando
18
1 / 0 / 5
2,772
462
4,805
6,042
2,932
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
Raulkim2ew32
Tiberius
11
4 / 2 / 10
2,520
420
25,333
14,436
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

37
3 / 0 / 18
3,091
515
11,623
5,613
1,542
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10s
Objective Time
12m 40s
7
Kill Participation
84
3
Kills
34
34
Deaths
3
4
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Dredge
Epheotus
Dredge
14
0
10
19
L
Viktor
1
6
0
0.17
W
12
1
7
15.5
W
Fernando
OrangePomp
Fernando
1
0
5
3.5
W
Tiberius
Raulkim2ew32
Tiberius
4
2
10
4.5
L
0
8
2
0.13
L
Maeve
SN_LUANN
Maeve
1
10
0
0.1
W
3
0
18
12
L
Ying
1
6
0
0.17
L
Lex
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,160
Damage
119,053
119,053
Taken
45,160
0
Shielding
4,474
40,516
Healing
36,845
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Epheotus
Dredge
39,703
29,946
1,804
3,271
8,835
0

Level 1

L
Viktor
2,404
2,404
0
0
14,043
0
W
37,589
36,326
0
1,778
10,234
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
OrangePomp
Fernando
4,805
1,655
0
4,590
6,042
2,932
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
Raulkim2ew32
Tiberius
25,333
20,734
0
1,036
14,436
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
15,029
11,029
9,177
7,443
32,393
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
SN_LUANN
Maeve
6,117
4,917
0
1,232
22,992
0
W
11,623
11,153
19,290
5,076
5,613
1,542
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ying
7,034
5,534
11,234
5,510
21,936
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lex
14,576
14,576
0
5,920
27,689
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role