Player Matchup
VS
Match Stats

Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1

Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3

Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5

Barkskin
Armor
Increase your maximum Health by 150.
Level 2

Level 1

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.2s.
Level 2

What May Come
Tendril
Reduce the damage you take by 8% for 3s after activating Tendril.
Level 2

Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

New Purpose
Armor
Increase your maximum Health by 200.
Level 4

Level 1

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5

Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2

World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2

Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4

Glyph of Health
Armor
Increase your maximum Health by 300.
Level 2

Timeshaper
Protection
Generate 10 Ammo for the target of your Protection.
Level 5

Hearthwarder
Protection
Generate 150 Shield after using Protection.
Level 2

Glyph of Freedom
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1

Proximity
Advance
Reduce your damage taken by 3% for 3s after activating Advance.
Level 1

Opulence
Missile Launcher
Heal 240 health for each player hit by Missile Launcher.
Level 4

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4

Metal March
Missile Launcher
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Level 4

No Chill
Weapon
Increase your Movement Speed while firing by 10%.
Level 2

Level 1
Team 1 Score
4
VS
Team 2 Score
1

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Designer Armor
Increase your maximum Health by 200.
Level 5

Reinforced Standee
Increase the Health of Dead Ringer by 150hp.
Level 1

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Level 3

Taste Maker
Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
Level 3

Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4

Otherworldly Tether
Tendril
Gain a 150 Shield for 5s after activating Tendril.
Level 2

Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 24% of its base value.
Level 3

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3

New Purpose
Armor
Increase your maximum Health by 150.
Level 3

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 40%.
Level 1

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Level 1

Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 160%.
Level 4

He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Level 5

Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4

Level 1

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4

Ominous Relic
Abyssal Reconstruction
Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.
Level 5

New Resolve
Mark of Fate
Grant a 80-Health Shield to an ally for 2s when you Mark them.
Level 2

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3

Grand Design
Mark of Fate
Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 1

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.