Player Matchup

Cassie
Cassie
Gold III
CtrlAltDfeat
Cassie
Gold III
Level 69
Champion Stats
10W - 3L
1,735 SR
Queue Stats
197W - 163L
1,499 Elo+
Party 1
Ruckus
Ruckus
Gold III
MoistKloaka
Ruckus
Gold III
Level 95
Champion Stats
1W - 2L
1,311 SR
Queue Stats
77W - 72L
1,640 Elo+
Party 1
Drogoz
Drogoz
Gold IV
iamnewplshelp
Drogoz
Gold IV
Level 57
Champion Stats
8W - 10L
1,446 SR
Queue Stats
296W - 323L
1,513 Elo+
Party 1
Grohk
Grohk
Silver II
thatmainduude
Grohk
Silver II
Level 236
Champion Stats
24W - 19L
1,572 SR
Queue Stats
148W - 156L
1,411 Elo+
Solo
Barik
Barik
Gold III
ulisespr-10
Barik
Gold III
Level 999
Champion Stats
32W - 41L
1,563 SR
Queue Stats
1,462W - 1,461L
1,520 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 291
1,525 SR
1,517 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 583
1,656 SR
1,507 Elo+
Tyra
Tyra
Gold II
DarkFenix64
Tyra
Gold II
Level 420
Champion Stats
9W - 5L
1,781 SR
Queue Stats
62W - 49L
1,540 Elo+
Party 2
Raum
Raum
Gold V
FirstTimeGamer8
Raum
Gold V
Level 610
Champion Stats
528W - 420L
1,578 SR
Queue Stats
1,296W - 1,256L
1,460 Elo+
Solo
Inara
Inara
Gold II
Jaguernautt
Inara
Gold II
Level 129
Champion Stats
39W - 18L
1,795 SR
Queue Stats
59W - 48L
1,534 Elo+
Party 2
Viktor
Viktor
Gold II
PapayaSalvaje
Viktor
Gold II
Level 846
Champion Stats
1W - 2L
1,491 SR
Queue Stats
409W - 370L
1,509 Elo+
Solo
Grover
Grover
Gold V
Spirit Blackone
Grover
Gold V
Level 912
Champion Stats
12W - 14L
1,638 SR
Queue Stats
115W - 121L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
46
37 / 10 / 24
7,401
336
220,324
75,795
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Ruckus
40
20 / 13 / 39
6,514
296
138,501
106,619
81,509
Regenerative Alloy

Regenerative Alloy

Emitter

Generate 20 Ammo every 1s while Emitter is active.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 45 Ammo after using Advance.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

38
19 / 17 / 24
5,768
262
150,351
63,872
0
Lung Capacity

Lung Capacity

Fire Spit

Heal for 100 for each enemy hit with Fire Spit.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

45
2 / 24 / 26
4,541
206
47,742
82,261
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

60
8 / 13 / 24
6,435
293
97,341
115,377
217,757
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
VoraKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
Terminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
27 / 21 / 14
1,554
71
110,427
87,810
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

43
13 / 18 / 41
7,335
333
81,299
234,199
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

43
17 / 15 / 27
5,555
253
90,461
164,937
40,315
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
13 / 11 / 26
4,358
198
118,682
63,791
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
7 / 21 / 35
4,519
205
43,055
103,522
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 0s
Objective Time
13m 55s
223
Kill Participation
220
86
Kills
77
77
Deaths
86
137
Assists
143
Player
Kills
Deaths
Assists
KDA
W
Cassie
37
10
24
4.9
L
27
21
14
1.62
L
13
18
41
1.86
L
17
15
27
2.03
W
Ruckus
20
13
39
3.04
L
13
11
26
2.36
L
7
21
35
1.17
W
19
17
24
1.82
W
2
24
26
0.63
W
8
13
24
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

654,259
Damage
443,924
443,924
Taken
654,259
299,266
Shielding
40,315
211,491
Healing
238,931
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
220,324
184,535
3,662
36,598
75,795
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

Level 1

L
110,427
80,364
0
3,456
87,810
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
81,299
60,070
56,995
20,257
234,199
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
90,461
67,853
0
13,520
164,937
40,315
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ruckus
138,501
101,399
13,243
42,020
106,619
81,509
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
118,682
82,896
0
4,226
63,791
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
43,055
32,818
95,058
45,419
103,522
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
150,351
71,302
5,848
14,416
63,872
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
47,742
31,914
35,054
27,569
82,261
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
97,341
97,341
0
33,081
115,377
217,757

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Level 2

Damage Done by Role

Damage Taken by Role