Player Matchup

Barik
Barik
Krysalon
Barik
Level 999
Champion Stats
9W - 6L
1,673 SR
Queue Stats
531W - 446L
1,652 Elo+
Solo
Ash
Ash
Theicey king290
Ash
Level 43
Champion Stats
8W - 5L
1,553 SR
Queue Stats
62W - 62L
1,494 Elo+
Solo
Grohk
Grohk
box9874092
Grohk
Level 390
Champion Stats
9W - 8L
1,534 SR
Queue Stats
695W - 685L
1,538 Elo+
Solo
Kinessa
Kinessa
kouteipengin
Kinessa
Level 360
Champion Stats
22W - 27L
1,521 SR
Queue Stats
2,297W - 2,203L
1,595 Elo+
Solo
Seris
Seris
naufalzuldan
Seris
Level 68
Champion Stats
32W - 19L
1,636 SR
Queue Stats
68W - 59L
1,538 Elo+
Solo
Team Averages
Level 372
1,584 SR
1,563 Elo+

VS

Team Averages
Level 248
1,566 SR
1,595 Elo+
Io
Io
DaTopFrog
Io
Level 43
Champion Stats
5W - 5L
1,686 SR
Queue Stats
205W - 187L
1,483 Elo+
Solo
Buck
Buck
Mike711
Buck
Level 983
Champion Stats
20W - 20L
1,624 SR
Queue Stats
491W - 499L
1,592 Elo+
Solo
Kinessa
Kinessa
VÒDKAENJÓYER
Kinessa
Level 85
Champion Stats
14W - 8L
1,687 SR
Queue Stats
173W - 127L
1,732 Elo+
Solo
Tyra
Tyra
zensinkyouki
Tyra
Level 107
Champion Stats
56W - 82L
1,471 SR
Queue Stats
1,194W - 1,188L
1,604 Elo+
Solo
Fernando
Fernando
美味しいかにかま
Fernando
Level 21
Champion Stats
18W - 17L
1,362 SR
Queue Stats
148W - 147L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Krysalon
Barik
50
16 / 4 / 20
3,952
329
76,296
63,192
70,435
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

18
4 / 9 / 13
3,480
290
27,270
91,240
42,481
Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grohk
47
5 / 9 / 17
3,236
270
23,495
33,824
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Kinessa
kouteipengin
Kinessa
53
14 / 6 / 19
3,638
303
77,834
36,921
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

46
13 / 4 / 21
3,747
312
49,869
59,692
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
6 / 11 / 9
2,267
189
32,714
38,546
2,502
Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Buck
Mike711
Buck
60
4 / 15 / 3
1,946
162
45,349
49,637
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

53
9 / 10 / 11
2,685
224
92,444
45,530
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

13
6 / 8 / 10
2,389
199
67,207
39,424
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

18
7 / 8 / 5
2,507
209
47,155
81,627
88,410
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 38s
Objective Time
2m 38s
142
Kill Participation
70
52
Kills
32
32
Deaths
52
90
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
11
9
0.95
W
Barik
Krysalon
Barik
16
4
20
6.5
L
Buck
Mike711
Buck
4
15
3
0.37
W
4
9
13
1.17
L
9
10
11
1.45
W
Grohk
5
9
17
1.5
W
Kinessa
kouteipengin
Kinessa
14
6
19
3.92
W
13
4
21
5.88
L
6
8
10
1.38
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,764
Damage
284,869
284,869
Taken
254,764
112,916
Shielding
90,912
158,743
Healing
103,161
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,714
29,076
49,599
11,181
38,546
2,502
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
Krysalon
Barik
76,296
76,296
0
4,761
63,192
70,435
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
Mike711
Buck
45,349
34,576
0
11,241
49,637
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
27,270
22,356
0
4,230
91,240
42,481
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
92,444
86,070
0
12,386
45,530
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grohk
23,495
19,870
59,190
9,854
33,824
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kinessa
kouteipengin
Kinessa
77,834
69,129
0
8,448
36,921
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
49,869
40,329
45,885
26,375
59,692
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
67,207
26,878
0
8,452
39,424
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
47,155
36,259
0
10,302
81,627
88,410

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role