Player Matchup

Maeve
Maeve
Cabechas9082
Maeve
Level 13
Champion Stats
0W - 1L
1,241 SR
Queue Stats
18W - 20L
1,392 Elo+
Solo
Octavia
Octavia
DENKANEKO
Octavia
Level 9
Champion Stats
2W - 2L
1,607 SR
Queue Stats
2W - 2L
1,758 Elo+
Party 2
Dredge
Dredge
あかつきおじさん
Dredge
Level 8
Champion Stats
2W - 2L
1,844 SR
Queue Stats
2W - 2L
1,758 Elo+
Party 2
Barik
Barik
げーみんぐごりら
Barik
Level 20
Champion Stats
1W - 2L
1,692 SR
Queue Stats
5W - 4L
1,704 Elo+
Party 2
Grohk
Grohk
ろざちゃーる
Grohk
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,758 Elo+
Party 2
Team Averages
Level 12
1,577 SR
1,674 Elo+

VS

Team Averages
Level 361
1,672 SR
1,557 Elo+
Inara
Inara
BragnDragon
Inara
Level 58
Champion Stats
2W - 1L
1,835 SR
Queue Stats
22W - 19L
1,496 Elo+
Party 1
Ruckus
Ruckus
DukeSasha
Ruckus
Level 422
Champion Stats
2W - 0L
1,683 SR
Queue Stats
59W - 42L
1,699 Elo+
Party 1
Vora
Vora
LxyoI
Vora
Level 172
Champion Stats
1W - 0L
1,846 SR
Queue Stats
1W - 2L
1,332 Elo+
Party 1
Strix
Strix
TheCB31King
Strix
Level 234
Champion Stats
27W - 37L
1,419 SR
Queue Stats
90W - 75L
1,535 Elo+
Party 1
Mal'Damba
Mal'Damba
minnowren
Mal'Damba
Level 921
Champion Stats
5W - 3L
1,576 SR
Queue Stats
274W - 240L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
1 / 9 / 2
2,609
373
14,851
26,781
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Octavia
DENKANEKO
Octavia
2
3 / 9 / 2
2,803
400
34,801
27,128
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Level 1

1
3 / 9 / 4
3,082
440
37,756
29,634
2,355
Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

11
3 / 7 / 8
3,736
534
38,470
49,968
30,420
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

8
5 / 5 / 10
3,542
506
34,861
25,490
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
0 / 1 / 9
3,380
483
8,052
46,190
13,723
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ruckus
DukeSasha
Ruckus
60
15 / 5 / 7
3,275
468
51,033
47,042
26,645
Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Level 1

Vora
LxyoI
Vora
54
12 / 7 / 6
3,263
466
43,206
34,082
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Level 1

29
8 / 2 / 7
3,829
547
38,396
16,494
0
Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Mal'Damba
minnowren
Mal'Damba
59
4 / 0 / 12
3,398
485
18,314
16,931
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 33s
Objective Time
8m 39s
41
Kill Participation
80
15
Kills
39
39
Deaths
15
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
1
9
2
0.22
L
Octavia
DENKANEKO
Octavia
3
9
2
0.44
W
Ruckus
DukeSasha
Ruckus
15
5
7
3.7
W
Vora
LxyoI
Vora
12
7
6
2.14
W
8
2
7
5.75
W
Mal'Damba
minnowren
Mal'Damba
4
0
12
10
L
3
9
4
0.56
L
3
7
8
1
L
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,739
Damage
159,001
159,001
Taken
160,739
32,775
Shielding
40,368
61,591
Healing
107,789
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
8,052
7,632
0
10,164
46,190
13,723

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,851
14,851
434
3,187
26,781
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
DENKANEKO
Octavia
34,801
32,477
250
826
27,128
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
DukeSasha
Ruckus
51,033
30,509
704
4,227
47,042
26,645
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Vora
LxyoI
Vora
43,206
29,704
897
7,444
34,082
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
38,396
37,697
0
6,199
16,494
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Mal'Damba
minnowren
Mal'Damba
18,314
7,953
63,362
14,792
16,931
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
37,756
33,802
216
1,738
29,634
2,355
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
38,470
38,470
0
8,264
49,968
30,420
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
34,861
26,509
33,002
13,674
25,490
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role