Player Matchup

Barik
Barik
Gold II
HOLY JCHalo
Barik
Gold II
Level 143
Champion Stats
4W - 6L
1,569 SR
Queue Stats
70W - 75L
1,562 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum II
Sangoco
Mal'Damba
Platinum II
Level 913
Champion Stats
6W - 10L
1,511 SR
Queue Stats
286W - 267L
1,569 Elo+
Solo
Lian
Lian
Diamond IV
gSkyBlooDg
Lian
Diamond IV
Level 999
Champion Stats
5W - 5L
1,615 SR
Queue Stats
171W - 156L
1,685 Elo+
Solo
Vora
Vora
Platinum II
jecamofe
Vora
Platinum II
Level 999
Champion Stats
10W - 6L
1,669 SR
Queue Stats
247W - 204L
1,656 Elo+
Solo
Fernando
Fernando
Platinum I
richarddeadkill
Fernando
Platinum I
Level 999
Champion Stats
41W - 43L
1,650 SR
Queue Stats
671W - 629L
1,624 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 811
1,603 SR
1,619 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 692
1,632 SR
1,591 Elo+
Inara
Inara
Platinum IV
LeninR98
Inara
Platinum IV
Level 999
Champion Stats
51W - 38L
1,691 SR
Queue Stats
1,054W - 1,020L
1,571 Elo+
Solo
Tyra
Tyra
Diamond V
LordDasPlays
Tyra
Diamond V
Level 999
Champion Stats
126W - 118L
1,735 SR
Queue Stats
1,829W - 1,741L
1,561 Elo+
Solo
Ying
Ying
Platinum III
PamPamvl
Ying
Platinum III
Level 357
Champion Stats
32W - 35L
1,613 SR
Queue Stats
426W - 402L
1,590 Elo+
Party 1
Saati
Saati
Platinum I
Vríträ
Saati
Platinum I
Level 106
Champion Stats
3W - 7L
1,489 SR
Queue Stats
203W - 152L
1,572 Elo+
Party 1
Khan
Khan
Diamond IV
flexalicious
Khan
Diamond IV
Level 999
Champion Stats
10W - 10L
1,631 SR
Queue Stats
108W - 84L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
3 / 10 / 13
3,950
304
55,186
72,975
88,856
Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Mal'Damba
Sangoco
Mal'Damba
59
2 / 8 / 13
3,633
279
12,398
32,408
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
11 / 8 / 12
3,828
294
95,316
36,527
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Vora
59
13 / 5 / 6
3,525
271
56,868
45,627
1,560
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Level 1

Fernando
59
5 / 8 / 13
3,497
269
78,829
91,559
62,852
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
KinessaAzaan
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
LeninR98
Inara
57
1 / 7 / 10
2,555
197
40,696
82,578
21,786
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
10 / 9 / 10
2,915
224
82,488
48,480
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Ying
58
1 / 5 / 23
2,939
226
17,914
26,754
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
Vríträ
Saati
46
15 / 6 / 4
2,872
221
77,799
41,789
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

58
12 / 7 / 5
2,897
223
60,199
98,996
44,149
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 6s
Objective Time
5m 29s
91
Kill Participation
91
34
Kills
39
39
Deaths
34
57
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
10
13
0.95
L
Inara
LeninR98
Inara
1
7
10
0.86
L
10
9
10
1.67
L
Ying
1
5
23
2.5
W
Mal'Damba
Sangoco
Mal'Damba
2
8
13
1.06
L
Saati
Vríträ
Saati
15
6
4
2.83
L
12
7
5
2.07
W
11
8
12
2.13
W
Vora
13
5
6
3.2
W
Fernando
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,597
Damage
279,096
279,096
Taken
298,597
153,268
Shielding
65,935
147,432
Healing
175,799
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
55,186
55,186
0
285
72,975
88,856
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Inara
LeninR98
Inara
40,696
26,918
0
9,663
82,578
21,786
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
82,488
41,076
0
4,225
48,480
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
17,914
17,914
116,517
14,913
26,754
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
Sangoco
Mal'Damba
12,398
4,158
115,213
10,365
32,408
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
Vríträ
Saati
77,799
68,061
0
1,353
41,789
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
60,199
54,512
4,963
24,165
98,996
44,149
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
95,316
92,938
0
3,728
36,527
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
56,868
46,312
0
10,206
45,627
1,560
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
78,829
41,272
0
7,635
91,559
62,852
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role