Player Matchup

Jenos
Jenos
BlockBreak
Jenos
Level 275
Champion Stats
122W - 116L
1,508 SR
Queue Stats
184W - 201L
1,530 Elo+
Solo
Zhin
Zhin
Dragnier
Zhin
Level 983
Champion Stats
94W - 73L
1,611 SR
Queue Stats
336W - 327L
1,551 Elo+
Solo
Drogoz
Drogoz
Taka14
Drogoz
Level 76
Champion Stats
12W - 20L
1,513 SR
Queue Stats
220W - 184L
1,549 Elo+
Solo
Raum
Raum
WhiffingWheezy
Raum
Level 47
Champion Stats
2W - 6L
1,473 SR
Queue Stats
33W - 44L
1,514 Elo+
Solo
Ash
Ash
racerrocket
Ash
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 286
1,521 SR
1,529 Elo+

VS

Team Averages
Level 153
1,537 SR
1,535 Elo+
VII
VII
ArtistsDoll
VII
Level 35
Champion Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,469 Elo+
Party 1
Octavia
Octavia
Leelith
Octavia
Level 114
Champion Stats
2W - 0L
1,593 SR
Queue Stats
35W - 24L
1,557 Elo+
Party 1
Barik
Barik
LuSid101
Barik
Level 99
Champion Stats
2W - 1L
1,418 SR
Queue Stats
184W - 202L
1,577 Elo+
Solo
Vora
Vora
PULPINXD
Vora
Level 359
Champion Stats
39W - 35L
1,566 SR
Queue Stats
254W - 242L
1,565 Elo+
Solo
Ying
Ying
jbee5870
Ying
Level 158
Champion Stats
29W - 33L
1,609 SR
Queue Stats
145W - 159L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
45
4 / 10 / 21
4,921
492
32,903
24,905
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Zhin
59
15 / 10 / 8
6,186
619
70,623
37,295
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Drogoz
Taka14
Drogoz
22
12 / 7 / 7
5,254
525
59,878
36,621
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.

Level 1

Bask

Bask

Salvo

Heal for 140 for each enemy hit by your Salvo rockets.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

34
2 / 6 / 14
3,067
307
24,147
97,048
7,432
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

47
5 / 10 / 8
4,989
499
43,512
90,803
38,132
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
5 / 11 / 10
4,430
443
36,322
40,506
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Octavia
Leelith
Octavia
54
13 / 7 / 8
5,161
516
63,484
33,300
23,575
Entrenched

Entrenched

Reduce your damage taken by 15% while standing inside of your Distortion Field.

Level 3

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Barik
LuSid101
Barik
54
5 / 8 / 16
5,320
532
63,926
65,981
30,638
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Vora
49
18 / 6 / 11
5,461
546
100,233
54,802
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
36
1 / 6 / 18
5,069
507
22,707
36,474
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 19s
Objective Time
9m 44s
96
Kill Participation
105
38
Kills
42
43
Deaths
38
58
Assists
63
Player
Kills
Deaths
Assists
KDA
W
5
11
10
0.91
L
Jenos
4
10
21
1.45
L
Zhin
15
10
8
1.9
W
Octavia
Leelith
Octavia
13
7
8
2.43
W
Barik
LuSid101
Barik
5
8
16
1.63
W
Vora
18
6
11
3.92
L
Drogoz
Taka14
Drogoz
12
7
7
2.21
L
2
6
14
1.5
W
Ying
1
6
18
1.67
L
5
10
8
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,063
Damage
286,672
286,672
Taken
231,063
45,564
Shielding
54,213
103,546
Healing
118,166
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,322
36,122
0
1,589
40,506
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
32,903
11,826
48,862
2,305
24,905
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
70,623
61,128
0
0
37,295
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Octavia
Leelith
Octavia
63,484
54,797
1,074
3,368
33,300
23,575
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Barik
LuSid101
Barik
63,926
63,386
3,014
15,022
65,981
30,638
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
100,233
77,574
0
7,667
54,802
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Drogoz
Taka14
Drogoz
59,878
38,697
1,792
10,995
36,621
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
24,147
21,125
15,960
20,956
97,048
7,432
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
22,707
22,707
65,077
21,355
36,474
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
43,512
35,210
0
2,676
90,803
38,132

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role