Player Matchup
VS
Match Stats

Predation
Armor
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Level 5

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Streetrunner
Prowl
Increase the duration of Prowl by 1s.
Level 2

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 30%.
Level 3

Thunderlord
Weapon
Increase your maximum Ammo by 30%.
Level 3

Phantom
Ghost Walk
Heal for 400 over the duration of Ghost Walk.
Level 4

Electrostatic
Weapon
Increase your Ammo regeneration speed by 36%.
Level 3

Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.
Level 2

Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1

Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Level 2

Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1

Protectors
Guardian Spirit
Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 5

Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 2.4s.
Level 2

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1

Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5

Dreadnought
Armor
Increase your maximum Health by 100.
Level 2

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5

Cursed Weaponry
Harpoon
Generate 2 Ammo for each enemy hit by Harpoon.
Level 2

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1

Distant Memory
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Old Wounds
Armor
Increase your maximum Health by 600.
Level 4

Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5

Paradox
Second Chance
Reduce the Cooldown of Second Chance by 0.5s.
Level 1

Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.
Level 1

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Team 1 Score
1
VS
Team 2 Score
4

Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Level 2

Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Level 4

Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.
Level 4

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 100%.
Level 5

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.
Level 1

Arcane Flame
Inferno Cannon
Increase the Mana generation of Inferno Cannon by 15%.
Level 1

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Level 3

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.
Level 5

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
Level 3

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Headstrong
Armor
Increase your maximum Health by 100.
Level 2

Restore
Transporter
Heal for 18% of your maximum Health after Teleporting with Transporter.
Level 3

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 80%.
Level 4

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 10% while Stellar Wind is active.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.8s.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Germination
Seedling
Generate 1 Ammo after using Seedling.
Level 1

Spritely
Flutter
Reduce your damage taken by 15% for 3s after activating Flutter.
Level 3

Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.