Player Matchup

Ash
Ash
Merguezi
Ash
Level 999
Champion Stats
17W - 19L
1,619 SR
Queue Stats
812W - 814L
1,621 Elo+
Solo
Bomb King
Bomb King
TakamuraSama
Bomb King
Level 427
Champion Stats
7W - 7L
1,572 SR
Queue Stats
186W - 141L
1,727 Elo+
Solo
Jenos
Jenos
devaradly
Jenos
Level 882
Champion Stats
9W - 4L
1,683 SR
Queue Stats
716W - 666L
1,581 Elo+
Solo
Willo
Willo
Ёжаа
Willo
Level 338
Champion Stats
14W - 20L
1,531 SR
Queue Stats
1,155W - 1,110L
1,569 Elo+
Party 2
Octavia
Octavia
Оvosh
Octavia
Level 432
Champion Stats
34W - 31L
1,625 SR
Queue Stats
995W - 955L
1,604 Elo+
Party 2
Team Averages
Level 616
1,606 SR
1,621 Elo+

VS

Team Averages
Level 815
1,599 SR
1,664 Elo+
Pip
Pip
Dēvīl
Pip
Level 999
Champion Stats
24W - 37L
1,553 SR
Queue Stats
2,014W - 1,947L
1,605 Elo+
Party 1
Fernando
Fernando
GinterMercedes
Fernando
Level 79
Champion Stats
0W - 1L
1,724 SR
Queue Stats
1W - 2L
1,756 Elo+
Solo
Dredge
Dredge
Suhailley
Dredge
Level 999
Champion Stats
570W - 485L
1,615 SR
Queue Stats
1,084W - 954L
1,624 Elo+
Party 1
Lex
Lex
mograb
Lex
Level 999
Champion Stats
32W - 39L
1,594 SR
Queue Stats
1,816W - 1,846L
1,681 Elo+
Solo
Vora
Vora
tommycity2008
Vora
Level 999
Champion Stats
53W - 63L
1,507 SR
Queue Stats
1,517W - 1,462L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 6 / 8
2,916
365
24,662
52,233
39,715
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bomb King
TakamuraSama
Bomb King
52
14 / 1 / 7
3,311
414
74,439
42,797
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Jenos
devaradly
Jenos
59
1 / 4 / 21
3,708
464
7,234
18,926
5,150
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
Ёжаа
Willo
34
5 / 0 / 11
2,874
359
34,243
23,510
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Octavia
Оvosh
Octavia
57
10 / 1 / 8
2,922
365
51,874
23,895
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
60
0 / 3 / 5
1,588
199
13,451
18,336
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Fernando
27
2 / 5 / 1
1,602
200
21,514
51,673
83,395
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
Suhailley
Dredge
52
3 / 5 / 4
1,737
217
55,472
41,271
4,437
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Lex
mograb
Lex
60
3 / 12 / 2
1,581
198
25,367
39,478
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

59
4 / 8 / 3
1,731
216
45,557
41,694
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 3s
Objective Time
50s
88
Kill Participation
27
33
Kills
12
12
Deaths
33
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pip
0
3
5
0.83
L
Fernando
2
5
1
0.5
W
3
6
8
1.17
L
Dredge
Suhailley
Dredge
3
5
4
1
W
Bomb King
TakamuraSama
Bomb King
14
1
7
17.5
W
Jenos
devaradly
Jenos
1
4
21
2.88
L
Lex
mograb
Lex
3
12
2
0.33
L
4
8
3
0.69
W
Willo
Ёжаа
Willo
5
0
11
10.5
W
Octavia
Оvosh
Octavia
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,452
Damage
161,361
161,361
Taken
192,452
44,865
Shielding
87,832
113,853
Healing
99,564
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Pip
13,451
12,385
63,683
9,180
18,336
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
21,514
15,597
0
5,290
51,673
83,395
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
24,662
20,306
0
248
52,233
39,715
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
Suhailley
Dredge
55,472
28,426
0
8,608
41,271
4,437
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Bomb King
TakamuraSama
Bomb King
74,439
72,311
0
5,414
42,797
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
Jenos
devaradly
Jenos
7,234
5,600
87,140
9,968
18,926
5,150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Lex
mograb
Lex
25,367
24,479
0
6,209
39,478
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
45,557
24,950
0
6,594
41,694
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Willo
Ёжаа
Willo
34,243
30,419
0
989
23,510
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Octavia
Оvosh
Octavia
51,874
45,050
860
9,234
23,895
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role