Player Matchup

Rei
Rei
Platinum II
Cíndy
Rei
Platinum II
Level 532
Champion Stats
0W - 1L
1,940 SR
Queue Stats
15W - 11L
1,751 Elo+
Solo
Saati
Saati
Platinum II
DaveIzzdaa
Saati
Platinum II
Level 240
Champion Stats
20W - 10L
1,728 SR
Queue Stats
241W - 216L
1,632 Elo+
Party 1
Koga
Koga
Platinum III
FugoRxR
Koga
Platinum III
Level 77
Champion Stats
9W - 3L
1,879 SR
Queue Stats
137W - 137L
1,603 Elo+
Party 1
Azaan
Azaan
Platinum III
ILoveNumberz
Azaan
Platinum III
Level 329
Champion Stats
14W - 20L
1,702 SR
Queue Stats
648W - 615L
1,581 Elo+
Solo
Barik
Barik
Diamond II
LAR0SALIA
Barik
Diamond II
Level 999
Champion Stats
22W - 24L
1,643 SR
Queue Stats
1,586W - 1,507L
1,702 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 435
1,778 SR
1,654 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 393
1,665 SR
1,614 Elo+
Atlas
Atlas
Diamond III
DaddyBojan1
Atlas
Diamond III
Level 281
Champion Stats
7W - 10L
1,636 SR
Queue Stats
520W - 502L
1,634 Elo+
Solo
Tyra
Tyra
Diamond IV
DerbyLegend
Tyra
Diamond IV
Level 256
Champion Stats
24W - 12L
1,716 SR
Queue Stats
351W - 309L
1,620 Elo+
Solo
Cassie
Cassie
Diamond III
LanaDelGayن
Cassie
Diamond III
Level 370
Champion Stats
300W - 300L
1,737 SR
Queue Stats
1,343W - 1,309L
1,666 Elo+
Solo
Jenos
Jenos
Platinum II
YingWasGood
Jenos
Platinum II
Level 59
Champion Stats
9W - 19L
1,534 SR
Queue Stats
276W - 264L
1,572 Elo+
Solo
Fernando
Fernando
Diamond V
iElements
Fernando
Diamond V
Level 999
Champion Stats
30W - 29L
1,700 SR
Queue Stats
469W - 440L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Cíndy
Rei
59
3 / 5 / 13
2,496
227
34,570
28,905
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
59
8 / 12 / 4
2,250
205
67,964
47,735
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Koga
FugoRxR
Koga
32
7 / 14 / 5
2,087
190
61,484
40,093
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
3 / 8 / 5
1,951
177
51,825
85,707
20,271
Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Barik
LAR0SALIA
Barik
55
4 / 8 / 11
2,681
244
86,684
79,210
48,400
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
VatuKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
VoraMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
7 / 4 / 17
3,346
304
53,178
99,730
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
8 / 5 / 13
3,168
288
60,397
25,953
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Cassie
36
18 / 7 / 11
3,689
335
73,604
42,739
0
Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

13
8 / 5 / 29
4,131
376
32,604
35,990
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
iElements
Fernando
52
6 / 4 / 9
3,633
330
61,867
98,115
88,536
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 54s
Objective Time
9m 42s
63
Kill Participation
126
25
Kills
47
47
Deaths
25
38
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Rei
Cíndy
Rei
3
5
13
1.9
W
7
4
17
3.88
L
Saati
8
12
4
0.83
W
8
5
13
2.9
L
Koga
FugoRxR
Koga
7
14
5
0.68
L
3
8
5
0.69
L
Barik
LAR0SALIA
Barik
4
8
11
1.19
W
Cassie
18
7
11
3.36
W
8
5
29
4.5
W
Fernando
iElements
Fernando
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,527
Damage
281,650
281,650
Taken
302,527
68,671
Shielding
88,536
146,808
Healing
185,108
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
Cíndy
Rei
34,570
34,188
91,442
15,459
28,905
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
53,178
53,178
0
3,745
99,730
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
67,964
56,977
0
1,044
47,735
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
60,397
52,612
0
4,718
25,953
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Koga
FugoRxR
Koga
61,484
52,042
0
1,095
40,093
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
51,825
37,089
0
16,644
85,707
20,271
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
LAR0SALIA
Barik
86,684
86,624
0
21,124
79,210
48,400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Cassie
73,604
55,089
0
14,660
42,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
32,604
21,116
128,472
24,696
35,990
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
iElements
Fernando
61,867
43,426
0
8,817
98,115
88,536
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role