Player Matchup

Pip
Pip
KihizI
Pip
Level 22
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,383 Elo+
Solo
Kasumi
Kasumi
MIP0LLACONPELUK
Kasumi
Level 21
Champion Stats
1W - 3L
1,500 SR
Queue Stats
9W - 23L
1,500 Elo+
Solo
Tiberius
Tiberius
Rixof16
Tiberius
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,155 Elo+
Party 2
Skye
Skye
asx_ryad
Skye
Level 31
Champion Stats
0W - 2L
1,237 SR
Queue Stats
6W - 13L
1,259 Elo+
Party 2
Fernando
Fernando
certifiedjunkie
Fernando
Level 21
Champion Stats
0W - 1L
1,724 SR
Queue Stats
6W - 10L
1,383 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,336 Elo+

VS

Team Averages
Level 29
1,457 SR
1,450 Elo+
Makoa
Makoa
Bofum3
Makoa
Level 16
Champion Stats
1W - 2L
1,201 SR
Queue Stats
14W - 18L
1,382 Elo+
Party 1
Tyra
Tyra
Hobby660X
Tyra
Level 27
Champion Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Androxus
Androxus
Kazdex
Androxus
Level 49
Champion Stats
2W - 0L
1,673 SR
Queue Stats
18W - 21L
1,432 Elo+
Party 1
Willo
Willo
Luzrony1234
Willo
Level 20
Champion Stats
2W - 3L
1,500 SR
Queue Stats
68W - 40L
1,516 Elo+
Solo
Jenos
Jenos
The_Last_Voyager
Jenos
Level 32
Champion Stats
52W - 62L
1,410 SR
Queue Stats
87W - 95L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
KihizI
Pip
22
13 / 15 / 9
3,373
225
72,164
56,959
11,570
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

18
7 / 17 / 7
2,576
172
42,034
47,187
450
Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Tiberius
Rixof16
Tiberius
8
9 / 16 / 9
3,325
222
91,450
45,513
1,500
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Skye
29
4 / 15 / 6
2,386
159
40,849
41,958
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
11
3 / 8 / 14
1,804
120
35,947
99,100
143,706
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Bofum3
Makoa
12
5 / 8 / 13
3,996
266
44,308
120,277
93,530
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Tyra
16
9 / 12 / 10
3,193
213
48,699
56,563
2,550
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Androxus
Kazdex
Androxus
38
17 / 8 / 17
3,766
251
68,696
48,360
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

14
38 / 5 / 14
5,838
389
109,645
32,202
0
Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

11
1 / 3 / 34
3,701
247
19,369
25,042
14,991
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 48s
Objective Time
10m 53s
81
Kill Participation
158
36
Kills
70
71
Deaths
36
45
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Makoa
Bofum3
Makoa
5
8
13
1.44
W
Tyra
9
12
10
1.17
W
Androxus
Kazdex
Androxus
17
8
17
3.19
L
Pip
KihizI
Pip
13
15
9
1.17
W
38
5
14
9
L
7
17
7
0.62
L
Tiberius
Rixof16
Tiberius
9
16
9
0.84
W
1
3
34
6
L
Skye
4
15
6
0.47
L
Fernando
3
8
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,444
Damage
290,717
290,717
Taken
282,444
157,226
Shielding
111,071
105,194
Healing
160,388
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Makoa
Bofum3
Makoa
44,308
42,459
0
15,575
120,277
93,530
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Tyra
48,699
21,991
2,766
6,550
56,563
2,550
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
Kazdex
Androxus
68,696
58,678
0
4,889
48,360
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Pip
KihizI
Pip
72,164
67,261
59,649
25,474
56,959
11,570
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
109,645
87,758
0
5,377
32,202
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
42,034
29,450
0
2,151
47,187
450
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Tiberius
Rixof16
Tiberius
91,450
67,506
0
1,917
45,513
1,500
W
19,369
9,875
107,586
17,645
25,042
14,991
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Skye
40,849
24,068
0
4,836
41,958
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
35,947
29,537
0
11,167
99,100
143,706
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role