Player Matchup

Khan
Khan
HighAsG0D
Khan
Level 67
Champion Stats
7W - 6L
1,650 SR
Queue Stats
49W - 48L
1,500 Elo+
Party 2
Viktor
Viktor
Mr fro yo7529
Viktor
Level 40
Champion Stats
3W - 3L
1,612 SR
Queue Stats
36W - 47L
1,426 Elo+
Solo
Zhin
Zhin
Nanakorobi
Zhin
Level 71
Champion Stats
15W - 7L
1,730 SR
Queue Stats
72W - 66L
1,576 Elo+
Party 4
Grover
Grover
Rosaphobic
Grover
Level 63
Champion Stats
19W - 16L
1,587 SR
Queue Stats
72W - 66L
1,576 Elo+
Party 4
Corvus
Corvus
SirenVee
Corvus
Level 579
Champion Stats
33W - 25L
1,684 SR
Queue Stats
170W - 159L
1,482 Elo+
Party 2
Team Averages
Level 164
1,653 SR
1,512 Elo+

VS

Team Averages
Level 195
1,521 SR
1,542 Elo+
Saati
Saati
KummSockk
Saati
Level 53
Champion Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,575 Elo+
Party 1
Androxus
Androxus
Run Tell Datt
Androxus
Level 636
Champion Stats
29W - 30L
1,380 SR
Queue Stats
338W - 330L
1,511 Elo+
Solo
Barik
Barik
Zucker420
Barik
Level 66
Champion Stats
10W - 4L
1,590 SR
Queue Stats
12W - 11L
1,522 Elo+
Party 3
Seris
Seris
illuminatedblu
Seris
Level 158
Champion Stats
16W - 20L
1,540 SR
Queue Stats
78W - 75L
1,554 Elo+
Party 1
Ying
Ying
skreechi
Ying
Level 63
Champion Stats
16W - 9L
1,595 SR
Queue Stats
22W - 21L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
51
0 / 8 / 7
3,672
306
43,108
154,826
79,315
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.2s.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

43
12 / 4 / 5
2,949
246
66,606
31,907
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

51
17 / 12 / 2
3,409
284
89,941
75,077
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Grover
Rosaphobic
Grover
33
3 / 6 / 12
3,081
257
29,921
71,811
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Level 1

Corvus
SirenVee
Corvus
56
0 / 6 / 13
3,251
271
27,692
42,581
780
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
KummSockk
Saati
28
5 / 7 / 10
2,928
244
72,109
37,650
0
Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Androxus
Run Tell Datt
Androxus
60
15 / 8 / 12
3,737
311
74,291
49,341
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 40% of the damage Absorbed by Reversal.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Barik
Zucker420
Barik
27
4 / 6 / 15
4,479
373
82,442
80,447
108,184
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

40
9 / 5 / 16
3,728
311
85,921
38,050
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

Ying
19
3 / 6 / 21
3,695
308
61,439
51,780
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 50s
Objective Time
14m 15s
71
Kill Participation
110
32
Kills
36
36
Deaths
32
39
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Khan
0
8
7
0.44
W
Saati
KummSockk
Saati
5
7
10
1.43
L
12
4
5
3.63
L
17
12
2
1.5
L
Grover
Rosaphobic
Grover
3
6
12
1.5
W
Androxus
Run Tell Datt
Androxus
15
8
12
2.63
L
Corvus
SirenVee
Corvus
0
6
13
1.08
W
Barik
Zucker420
Barik
4
6
15
1.92
W
9
5
16
3.4
W
Ying
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

257,268
Damage
376,202
376,202
Taken
257,268
80,095
Shielding
108,184
262,821
Healing
171,204
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
43,108
37,555
779
3,726
154,826
79,315
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
KummSockk
Saati
72,109
57,893
0
1,168
37,650
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
66,606
42,894
0
7,061
31,907
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
89,941
67,046
0
9,629
75,077
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
Rosaphobic
Grover
29,921
26,933
80,577
43,148
71,811
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Androxus
Run Tell Datt
Androxus
74,291
62,582
0
10,213
49,341
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
SirenVee
Corvus
27,692
17,175
112,426
5,475
42,581
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Barik
Zucker420
Barik
82,442
81,632
0
11,821
80,447
108,184

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
85,921
68,993
36,325
8,786
38,050
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
61,439
27,237
71,057
31,834
51,780
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role