Player Matchup

Drogoz
Drogoz
Mr Blood River
Drogoz
Level 588
Champion Stats
36W - 33L
1,485 SR
Queue Stats
122W - 131L
1,441 Elo+
Party 1
Sha Lin
Sha Lin
Sankichi
Sha Lin
Level 999
Champion Stats
32W - 33L
1,536 SR
Queue Stats
575W - 606L
1,518 Elo+
Solo
Seris
Seris
Swisshey
Seris
Level 18
Champion Stats
5W - 1L
1,861 SR
Queue Stats
23W - 14L
1,589 Elo+
Party 1
Azaan
Azaan
puding_man1
Azaan
Level 143
Champion Stats
38W - 48L
1,600 SR
Queue Stats
587W - 594L
1,601 Elo+
Solo
Talus
Talus
zl_Mcfly_lz
Talus
Level 875
Champion Stats
10W - 6L
1,638 SR
Queue Stats
190W - 209L
1,559 Elo+
Solo
Team Averages
Level 525
1,624 SR
1,541 Elo+

VS

Team Averages
Level 494
1,553 SR
1,519 Elo+
Jenos
Jenos
Gelenaaa
Jenos
Level 582
Champion Stats
583W - 534L
1,565 SR
Queue Stats
2,054W - 2,034L
1,504 Elo+
Solo
Khan
Khan
ViperCK_
Khan
Level 744
Champion Stats
166W - 137L
1,641 SR
Queue Stats
2,417W - 2,372L
1,571 Elo+
Solo
Inara
Inara
XdeathnsiteX
Inara
Level 999
Champion Stats
204W - 117L
1,671 SR
Queue Stats
1,615W - 1,648L
1,513 Elo+
Solo
Io
Io
Xxkiller_Pro_YT
Io
Level 119
Champion Stats
39W - 35L
1,627 SR
Queue Stats
170W - 165L
1,506 Elo+
Solo
Skye
Skye
zl Vexx lz
Skye
Level 26
Champion Stats
20W - 17L
1,263 SR
Queue Stats
21W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
16 / 10 / 16
3,913
217
97,448
41,796
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Sha Lin
Sankichi
Sha Lin
60
18 / 9 / 15
4,409
245
137,770
44,169
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Oasis

Oasis

Withdraw

Heal for 320 after using Withdraw.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Seris
Swisshey
Seris
12
2 / 6 / 29
4,181
232
100,671
48,532
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Level 1

33
11 / 8 / 20
4,289
238
99,062
100,654
29,034
Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 50%.

Level 5

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 1.25s.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

57
11 / 8 / 17
2,740
152
73,793
54,531
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Gelenaaa
Jenos
51
4 / 11 / 19
4,030
224
9,666
55,734
4,200
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Khan
60
11 / 11 / 10
4,155
231
64,521
142,348
46,605
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

59
10 / 12 / 9
4,429
246
68,860
153,157
52,058
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

38
5 / 10 / 17
3,927
218
57,307
75,056
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

14
11 / 14 / 12
4,020
223
89,328
82,449
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 56s
Objective Time
12m 40s
155
Kill Participation
108
58
Kills
41
41
Deaths
58
97
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jenos
Gelenaaa
Jenos
4
11
19
1.23
W
16
10
16
2.4
W
Sha Lin
Sankichi
Sha Lin
18
9
15
2.83
W
Seris
Swisshey
Seris
2
6
29
2.75
L
Khan
11
11
10
1.45
L
10
12
9
1.21
L
5
10
17
1.35
W
11
8
20
2.63
L
11
14
12
1.21
W
11
8
17
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

508,744
Damage
289,682
289,682
Taken
508,744
29,034
Shielding
102,863
163,765
Healing
293,127
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Gelenaaa
Jenos
9,666
1,748
145,957
24,241
55,734
4,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
97,448
78,711
0
3,159
41,796
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Sha Lin
Sankichi
Sha Lin
137,770
137,770
0
3,453
44,169
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Seris
Swisshey
Seris
100,671
80,652
100,765
26,348
48,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
64,521
54,446
10,879
14,934
142,348
46,605

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
68,860
53,567
0
569
153,157
52,058
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
57,307
51,093
65,519
24,540
75,056
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
99,062
72,040
0
13,500
100,654
29,034
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
89,328
74,076
0
6,488
82,449
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
73,793
63,803
2,863
13,677
54,531
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role