Player Matchup

Cassie
Cassie
AgenTPedraum
Cassie
Level 303
Champion Stats
49W - 33L
1,605 SR
Queue Stats
199W - 188L
1,424 Elo+
Solo
Lex
Lex
Cau_A07
Lex
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,477 Elo+
Solo
Koga
Koga
SrlllllSoNRiSaS
Koga
Level 256
Champion Stats
37W - 36L
1,540 SR
Queue Stats
529W - 575L
1,470 Elo+
Solo
Makoa
Makoa
diogoetiago-01
Makoa
Level 31
Champion Stats
3W - 4L
1,262 SR
Queue Stats
44W - 76L
1,283 Elo+
Solo
Lillith
Lillith
temp-13199446
Lillith
Level 69
Champion Stats
2W - 3L
1,458 SR
Queue Stats
138W - 126L
1,512 Elo+
Solo
Team Averages
Level 137
1,473 SR
1,433 Elo+

VS

Team Averages
Level 34
1,451 SR
1,401 Elo+
Fernando
Fernando
DrSuse
Fernando
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,080 Elo+
Solo
Caspian
Caspian
Luis_pato3
Caspian
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,600 Elo+
Solo
VII
VII
PANIQUIADO
VII
Level 20
Champion Stats
0W - 1L
1,275 SR
Queue Stats
8W - 9L
1,511 Elo+
Solo
Io
Io
oficial_guardado
Io
Level 60
Champion Stats
5W - 4L
1,787 SR
Queue Stats
65W - 68L
1,428 Elo+
Solo
Saati
Saati
yiyi63
Saati
Level 20
Champion Stats
3W - 9L
1,193 SR
Queue Stats
16W - 23L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
52
21 / 8 / 16
3,851
257
85,959
57,976
0
Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 4 Ammo for each enemy hit by Blast Shot.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 2s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Lex
17
6 / 14 / 13
2,955
197
19,746
39,964
0
45
31 / 9 / 11
4,432
295
93,788
41,091
0
Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

27
5 / 4 / 10
3,068
205
28,219
80,663
43,549
Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 21%.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Lillith
50
9 / 5 / 22
3,648
243
57,797
53,342
2,887
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DrSuse
Fernando
32
6 / 12 / 16
3,949
263
44,695
109,850
133,172
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Caspian
Luis_pato3
Caspian
28
5 / 20 / 8
2,571
171
29,227
50,244
0
Shady Dealings

Shady Dealings

Rogue's Tempo

Gain 4 credits for each enemy Champion hit with Rogue's Tempo.

Level 2

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 3

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 35% for 3s after hitting an enemy with War.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

21
6 / 15 / 4
2,694
180
41,577
34,848
2,400
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

53
5 / 12 / 24
3,622
241
55,401
47,212
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.5s after healing with Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 6s.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Saati
yiyi63
Saati
7
18 / 13 / 13
4,299
287
102,136
43,355
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 46s
Objective Time
8m 20s
144
Kill Participation
105
72
Kills
40
40
Deaths
72
72
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cassie
21
8
16
3.63
W
Lex
6
14
13
0.89
L
Fernando
DrSuse
Fernando
6
12
16
1.17
L
Caspian
Luis_pato3
Caspian
5
20
8
0.45
L
6
15
4
0.53
W
31
9
11
4.06
W
5
4
10
2.5
L
5
12
24
1.42
W
Lillith
9
5
22
4
L
Saati
yiyi63
Saati
18
13
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,509
Damage
273,036
273,036
Taken
285,509
46,436
Shielding
135,572
108,314
Healing
102,355
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
85,959
75,576
0
9,217
57,976
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lex
19,746
19,746
0
1,734
39,964
0
L
Fernando
DrSuse
Fernando
44,695
31,845
0
7,876
109,850
133,172
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Caspian
Luis_pato3
Caspian
29,227
13,931
0
1,824
50,244
0
L
41,577
37,177
0
2,870
34,848
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
93,788
67,824
0
6,290
41,091
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
28,219
26,705
0
12,949
80,663
43,549
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
55,401
46,554
68,552
21,233
47,212
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lillith
57,797
38,490
77,546
578
53,342
2,887
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Saati
yiyi63
Saati
102,136
74,558
0
0
43,355
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role