Player Matchup

Viktor
Viktor
Gray Ghost 2004
Viktor
Level 181
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,541 Elo+
Party 1
Barik
Barik
JustinTime37
Barik
Level 162
Champion Stats
1W - 1L
1,326 SR
Queue Stats
11W - 6L
1,505 Elo+
Party 1
Rei
Rei
MFSabatonian
Rei
Level 173
Champion Stats
24W - 17L
1,601 SR
Queue Stats
272W - 257L
1,509 Elo+
Solo
Willo
Willo
SycoWolf22
Willo
Level 227
Champion Stats
2W - 0L
1,895 SR
Queue Stats
84W - 72L
1,572 Elo+
Party 1
Vora
Vora
carvedhamster
Vora
Level 999
Champion Stats
13W - 13L
1,576 SR
Queue Stats
1,102W - 1,114L
1,514 Elo+
Solo
Team Averages
Level 348
1,580 SR
1,528 Elo+

VS

Team Averages
Level 298
1,599 SR
1,549 Elo+
Seris
Seris
BadLuckStreak
Seris
Level 147
Champion Stats
8W - 11L
1,542 SR
Queue Stats
16W - 17L
1,531 Elo+
Solo
Ying
Ying
Buttjuice699970
Ying
Level 999
Champion Stats
368W - 257L
1,661 SR
Queue Stats
1,662W - 1,636L
1,568 Elo+
Solo
Imani
Imani
Galaxy_Panda10
Imani
Level 159
Champion Stats
4W - 4L
1,668 SR
Queue Stats
427W - 403L
1,633 Elo+
Solo
Moji
Moji
Pandareedr7
Moji
Level 91
Champion Stats
7W - 11L
1,496 SR
Queue Stats
243W - 220L
1,539 Elo+
Solo
Ruckus
Ruckus
im_garret_68
Ruckus
Level 92
Champion Stats
21W - 12L
1,630 SR
Queue Stats
145W - 166L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 2 / 9
2,392
342
51,256
11,780
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

58
4 / 1 / 17
2,628
375
34,506
36,595
51,937
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
1 / 2 / 14
2,471
353
13,916
17,623
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Willo
51
13 / 2 / 7
2,628
375
49,130
15,516
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

59
2 / 4 / 7
2,258
323
14,131
26,602
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
0 / 5 / 5
1,551
222
3,058
18,369
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

58
1 / 5 / 5
784
112
19,459
22,096
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
6 / 7 / 0
1,562
223
42,559
32,559
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

38
1 / 6 / 6
1,311
187
16,703
25,897
13,614

Level 3

Level 1

Level 3

Level 4

Level 4

Level 1

Ruckus
24
3 / 8 / 3
1,532
219
26,337
64,018
28,866
Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 7s
Objective Time
40s
85
Kill Participation
30
31
Kills
11
11
Deaths
31
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
1
5
5
0.7
L
6
7
0
0.86
W
11
2
9
7.75
W
4
1
17
12.5
W
1
2
14
4
L
1
6
6
0.67
W
Willo
13
2
7
8.25
W
2
4
7
1.38
L
Ruckus
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,939
Damage
108,116
108,116
Taken
162,939
51,937
Shielding
42,480
76,275
Healing
71,355
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
3,058
2,258
33,989
3,171
18,369
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,459
6,259
15,352
3,196
22,096
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
42,559
21,883
0
1,255
32,559
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
51,256
34,031
0
1,013
11,780
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
34,506
34,506
0
6,690
36,595
51,937
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
13,916
13,722
49,655
13,494
17,623
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
16,703
15,089
6,157
4,912
25,897
13,614

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Willo
49,130
32,093
0
1,813
15,516
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
14,131
4,817
0
3,610
26,602
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
26,337
19,112
0
3,323
64,018
28,866
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role