Player Matchup
VS
Match Stats

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Rolling Stones
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Level 5

Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 8%.
Level 1

Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3

The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
Level 1

Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 3s.
Level 5

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Revenant
Armor
Increase your maximum Health by 150.
Level 3

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3

Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Spirit Leech
Restore Soul
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Level 3

Level 1

Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 28%.
Level 2

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Space Jam
Stellar Wind
Increase your jump height by 60% while using Stellar Wind.
Level 5

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 3.2s.
Level 4

Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 1s.
Level 1

Decrepify
Poison Bolts
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Level 2

Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4

Slip Away
Armor
Increase your Movement Speed by 28% while Out of Combat.
Level 4

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 20%.
Level 1

Sky-Walker
Armor
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Level 3

Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 4s.
Level 5

Full Moon
Lunar Leap
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Level 3

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Level 3

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Moxie
Armor
Increase your Healing received by 30% while at or below 50% Health.
Level 5

Sprint
Weightless
Increase your jump speed by an additonal 10% while using Weightless.
Level 1

Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1

Shrewd Move
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Acumen
Explosive Flask
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Level 5

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.
Level 1

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.
Level 3

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.
Level 3

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1

Glyph of Siphoning
Armor
Gain a 100-Health Shield after getting an Elimination.
Level 1

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 5s.
Level 5

Arcane Etching
Nullify
Gain a 400-Health Shield after activating Nullify.
Level 4

Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4

Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1

Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2

Disrupt
Reversal
Reduce the Cooldown of Reversal by 6s.
Level 5

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Level 2

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.