Player Matchup

Fernando
Fernando
Gold V
BearYagami
Fernando
Gold V
Level 711
Champion Stats
64W - 32L
1,780 SR
Queue Stats
396W - 388L
1,524 Elo+
Party 1
Zhin
Zhin
Gold IV
Genesi12
Zhin
Gold IV
Level 999
Champion Stats
246W - 221L
1,552 SR
Queue Stats
1,751W - 1,764L
1,505 Elo+
Solo
Saati
Saati
Gold II
mihabiba037
Saati
Gold II
Level 316
Champion Stats
10W - 7L
1,599 SR
Queue Stats
120W - 103L
1,594 Elo+
Party 1
Jenos
Jenos
Gold III
rektbyJANTİ
Jenos
Gold III
Level 282
Champion Stats
11W - 12L
1,582 SR
Queue Stats
49W - 62L
1,420 Elo+
Solo
Lillith
Lillith
Platinum I
ßritannia
Lillith
Platinum I
Level 105
Champion Stats
0W - 2L
1,579 SR
Queue Stats
191W - 168L
1,659 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 483
1,619 SR
1,540 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 533
1,653 SR
1,523 Elo+
Willo
Willo
Gold V
Baboù
Willo
Gold V
Level 597
Champion Stats
9W - 7L
1,660 SR
Queue Stats
285W - 261L
1,468 Elo+
Solo
Rei
Rei
Gold II
DUDFINN
Rei
Gold II
Level 252
Champion Stats
17W - 13L
1,671 SR
Queue Stats
435W - 427L
1,473 Elo+
Solo
Vatu
Vatu
Platinum II
GandalfTheEpic
Vatu
Platinum II
Level 999
Champion Stats
218W - 161L
1,648 SR
Queue Stats
510W - 481L
1,612 Elo+
Solo
Barik
Barik
Silver I
Tockos
Barik
Silver I
Level 638
Champion Stats
13W - 5L
1,732 SR
Queue Stats
61W - 50L
1,589 Elo+
Solo
Makoa
Makoa
Platinum III
jonttu26
Makoa
Platinum III
Level 179
Champion Stats
13W - 18L
1,554 SR
Queue Stats
74W - 77L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BearYagami
Fernando
59
2 / 10 / 6
3,038
217
69,416
113,037
82,036
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
59
11 / 11 / 8
3,088
221
52,456
60,372
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

58
12 / 10 / 11
3,793
271
117,887
75,984
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

46
5 / 8 / 17
3,294
235
38,182
59,773
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Lillith
ßritannia
Lillith
56
4 / 5 / 21
3,676
263
62,762
50,884
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
KasumiKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
Yagorath
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Baboù
Willo
59
16 / 3 / 15
3,523
252
112,792
31,972
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Rei
59
3 / 2 / 21
3,399
243
31,896
27,766
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
9 / 12 / 14
2,844
203
67,192
56,902
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Level 1

Barik
Tockos
Barik
56
10 / 9 / 7
3,203
229
65,951
89,295
62,457
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Makoa
jonttu26
Makoa
53
6 / 8 / 13
3,285
235
82,219
134,768
70,026
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Sea Legs

Sea Legs

Dredge Anchor

Heal for 480 after hitting an enemy with Dredge Anchor.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 25s
Objective Time
6m 12s
97
Kill Participation
114
34
Kills
44
44
Deaths
34
63
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Willo
Baboù
Willo
16
3
15
7.83
L
Fernando
BearYagami
Fernando
2
10
6
0.5
W
Rei
3
2
21
6.75
W
9
12
14
1.33
L
Zhin
11
11
8
1.36
W
Barik
Tockos
Barik
10
9
7
1.5
W
Makoa
jonttu26
Makoa
6
8
13
1.56
L
12
10
11
1.75
L
5
8
17
1.69
L
Lillith
ßritannia
Lillith
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

340,703
Damage
360,050
360,050
Taken
340,703
82,036
Shielding
132,483
179,445
Healing
214,457
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
Baboù
Willo
112,792
79,292
0
1,285
31,972
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
BearYagami
Fernando
69,416
34,906
0
7,048
113,037
82,036
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Rei
31,896
30,014
155,858
23,256
27,766
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
67,192
51,660
0
10,370
56,902
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
52,456
45,241
0
7,179
60,372
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Barik
Tockos
Barik
65,951
65,951
0
13,382
89,295
62,457
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
jonttu26
Makoa
82,219
76,030
0
10,306
134,768
70,026
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
117,887
95,921
0
0
75,984
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
38,182
24,907
55,771
31,693
59,773
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Lillith
ßritannia
Lillith
62,762
33,495
76,955
799
50,884
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role