Player Matchup

Vora
Vora
Gold II
CBaJI
Vora
Gold II
Level 319
Champion Stats
69W - 40L
1,715 SR
Queue Stats
238W - 202L
1,566 Elo+
Party 1
Viktor
Viktor
Gold V
DarkKnight001
Viktor
Gold V
Level 145
Champion Stats
38W - 26L
1,628 SR
Queue Stats
93W - 90L
1,476 Elo+
Party 3
Inara
Inara
Gold IV
WafflesOPNLR
Inara
Gold IV
Level 279
Champion Stats
14W - 8L
1,648 SR
Queue Stats
56W - 45L
1,621 Elo+
Party 3
Ying
Ying
Platinum IV
masterteacher
Ying
Platinum IV
Level 595
Champion Stats
5W - 7L
1,417 SR
Queue Stats
337W - 312L
1,566 Elo+
Party 1
Jenos
Jenos
Platinum V
nikolapesic1
Jenos
Platinum V
Level 472
Champion Stats
78W - 76L
1,544 SR
Queue Stats
719W - 679L
1,464 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 362
1,590 SR
1,538 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 428
1,593 SR
1,530 Elo+
Corvus
Corvus
Gold II
DawidPL329
Corvus
Gold II
Level 108
Champion Stats
7W - 10L
1,471 SR
Queue Stats
290W - 276L
1,513 Elo+
Solo
Lex
Lex
Gold I
DemolisherBlood
Lex
Gold I
Level 352
Champion Stats
9W - 15L
1,593 SR
Queue Stats
491W - 437L
1,515 Elo+
Party 2
Barik
Barik
Gold II
Milim
Barik
Gold II
Level 999
Champion Stats
22W - 24L
1,648 SR
Queue Stats
735W - 698L
1,502 Elo+
Solo
Fernando
Fernando
Gold I
Samsadji
Fernando
Gold I
Level 332
Champion Stats
32W - 31L
1,608 SR
Queue Stats
442W - 424L
1,589 Elo+
Party 2
Bomb King
Bomb King
Platinum V
SkyWakii
Bomb King
Platinum V
Level 348
Champion Stats
44W - 38L
1,645 SR
Queue Stats
376W - 336L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
CBaJI
Vora
54
11 / 3 / 16
2,530
361
46,851
35,193
750
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

50
10 / 1 / 13
2,355
336
36,393
12,664
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

57
6 / 3 / 9
2,403
343
31,701
46,658
12,392
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
13 / 3 / 14
2,447
350
44,013
19,241
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

56
1 / 0 / 29
2,523
360
12,213
11,406
5,519
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
CassieAzaan
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DawidPL329
Corvus
33
1 / 8 / 5
1,365
195
8,170
27,100
240
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

60
4 / 9 / 2
1,746
249
28,452
28,938
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 24% while using In Pursuit.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Assail

Assail

In Pursuit

Generate 12 Ammo after activating In Pursuit.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Barik
Milim
Barik
58
1 / 8 / 1
1,311
187
18,663
39,376
35,412
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Fernando
Samsadji
Fernando
52
1 / 7 / 4
1,590
227
24,415
44,076
55,737
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bomb King
SkyWakii
Bomb King
60
3 / 9 / 2
1,535
219
45,462
31,681
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 1.6s.

Level 2

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.1s.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 59s
Objective Time
1m 44s
122
Kill Participation
24
41
Kills
10
10
Deaths
41
81
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vora
CBaJI
Vora
11
3
16
6.33
W
10
1
13
16.5
L
Corvus
DawidPL329
Corvus
1
8
5
0.44
L
4
9
2
0.56
L
Barik
Milim
Barik
1
8
1
0.19
L
Fernando
Samsadji
Fernando
1
7
4
0.43
L
Bomb King
SkyWakii
Bomb King
3
9
2
0.44
W
6
3
9
3.5
W
13
3
14
6.67
W
1
0
29
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,171
Damage
125,162
125,162
Taken
171,171
18,661
Shielding
91,389
90,753
Healing
45,095
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
CBaJI
Vora
46,851
34,487
1,291
11,519
35,193
750

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
36,393
30,044
0
3,332
12,664
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Corvus
DawidPL329
Corvus
8,170
6,243
35,330
6,150
27,100
240
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,452
25,627
0
999
28,938
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
Milim
Barik
18,663
18,663
0
2,435
39,376
35,412
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Samsadji
Fernando
24,415
16,100
0
181
44,076
55,737
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Bomb King
SkyWakii
Bomb King
45,462
40,110
0
0
31,681
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
31,701
26,039
0
4,069
46,658
12,392
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
44,013
37,266
9,609
5,411
19,241
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
12,213
9,871
47,090
8,432
11,406
5,519
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role