Player Matchup

Jenos
Jenos
Platinum III
JunyandGael
Jenos
Platinum III
Level 600
Champion Stats
5W - 2L
1,978 SR
Queue Stats
24W - 21L
1,656 Elo+
Party 2
Vatu
Vatu
Platinum I
LeonGamerMC
Vatu
Platinum I
Level 999
Champion Stats
95W - 63L
1,743 SR
Queue Stats
456W - 414L
1,611 Elo+
Solo
Ruckus
Ruckus
Gold IV
MovisTâr
Ruckus
Gold IV
Level 608
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,529 Elo+
Party 2
Inara
Inara
Platinum IV
Reonking
Inara
Platinum IV
Level 692
Champion Stats
17W - 12L
1,724 SR
Queue Stats
463W - 422L
1,597 Elo+
Solo
Diamond IV
mark09s
Unknown
Diamond IV
Level 165
Champion Stats
17W - 12L
1,629 SR
Queue Stats
111W - 92L
1,711 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 613
1,715 SR
1,621 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 364
1,687 SR
1,603 Elo+
Kinessa
Kinessa
Qualifying
DeftonesUser
Kinessa
Qualifying
Level 51
Champion Stats
5W - 5L
1,716 SR
Queue Stats
106W - 68L
1,723 Elo+
Solo
Barik
Barik
Platinum II
DotórUribe
Barik
Platinum II
Level 999
Champion Stats
29W - 34L
1,574 SR
Queue Stats
704W - 662L
1,502 Elo+
Solo
Vora
Vora
Platinum I
FadedWitch
Vora
Platinum I
Level 499
Champion Stats
31W - 22L
1,898 SR
Queue Stats
76W - 76L
1,602 Elo+
Party 1
Ying
Ying
Diamond V
PedroCastillo
Ying
Diamond V
Level 102
Champion Stats
49W - 41L
1,687 SR
Queue Stats
312W - 294L
1,610 Elo+
Party 1
Yagorath
Yagorath
Platinum II
YagorathForever
Yagorath
Platinum II
Level 171
Champion Stats
13W - 22L
1,559 SR
Queue Stats
233W - 235L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 8 / 23
3,154
186
17,462
35,880
14,035
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
19 / 9 / 11
3,411
201
94,294
59,146
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ruckus
MovisTâr
Ruckus
57
5 / 15 / 11
2,842
167
79,943
125,951
58,727
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Inara
Reonking
Inara
57
6 / 8 / 14
3,033
178
59,138
125,898
21,975
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

mark09s
Unknown
47
19 / 10 / 16
3,619
213
126,618
59,815
3,245

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

Bans
KhanTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
MakoaTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
DeftonesUser
Kinessa
32
20 / 14 / 9
4,886
287
111,726
58,558
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

53
5 / 10 / 15
4,790
282
93,967
81,378
74,787
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

54
17 / 8 / 15
4,698
276
113,426
62,385
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

30
1 / 11 / 17
4,029
237
19,108
49,429
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Yagorath
51
7 / 6 / 27
4,455
262
68,463
125,705
0
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 31s
Objective Time
8m 6s
124
Kill Participation
133
49
Kills
50
50
Deaths
49
75
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Kinessa
DeftonesUser
Kinessa
20
14
9
1.75
W
5
10
15
1.25
W
17
8
15
3.06
L
0
8
23
1.44
L
19
9
11
2.72
L
Ruckus
MovisTâr
Ruckus
5
15
11
0.7
W
1
11
17
0.86
L
Inara
Reonking
Inara
6
8
14
1.63
W
Yagorath
7
6
27
3.42
L
mark09s
Unknown
19
10
16
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

377,455
Damage
406,690
406,690
Taken
377,455
97,982
Shielding
74,787
247,065
Healing
188,012
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
DeftonesUser
Kinessa
111,726
105,580
0
1,800
58,558
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
93,967
93,967
0
11,234
81,378
74,787
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
113,426
76,216
0
13,029
62,385
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
17,462
11,518
161,668
19,882
35,880
14,035
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
94,294
69,894
0
24,216
59,146
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ruckus
MovisTâr
Ruckus
79,943
66,576
0
18,120
125,951
58,727
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
19,108
19,108
118,505
25,189
49,429
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
Reonking
Inara
59,138
54,390
0
18,289
125,898
21,975
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Yagorath
68,463
38,965
0
18,255
125,705
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
mark09s
Unknown
126,618
96,944
0
4,890
59,815
3,245
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role