Player Matchup

Io
Io
Elzwikox
Io
Level 686
Champion Stats
1W - 1L
1,600 SR
Queue Stats
331W - 330L
1,560 Elo+
Solo
Vora
Vora
Essensreste
Vora
Level 343
Champion Stats
139W - 106L
1,649 SR
Queue Stats
228W - 215L
1,666 Elo+
Solo
Sha Lin
Sha Lin
LouisRiel
Sha Lin
Level 999
Champion Stats
37W - 43L
1,596 SR
Queue Stats
1,199W - 1,230L
1,599 Elo+
Solo
Strix
Strix
MoObAdA
Strix
Level 911
Champion Stats
38W - 40L
1,611 SR
Queue Stats
635W - 628L
1,609 Elo+
Party 2
Fernando
Fernando
noob501
Fernando
Level 653
Champion Stats
10W - 4L
1,771 SR
Queue Stats
307W - 293L
1,597 Elo+
Party 2
Team Averages
Level 718
1,645 SR
1,606 Elo+

VS

Team Averages
Level 474
1,619 SR
1,586 Elo+
Ying
Ying
DjJoloSwag
Ying
Level 999
Champion Stats
47W - 65L
1,548 SR
Queue Stats
363W - 325L
1,579 Elo+
Party 3
Evie
Evie
DobryZiomekPl13
Evie
Level 91
Champion Stats
1W - 1L
1,711 SR
Queue Stats
24W - 22L
1,588 Elo+
Party 1
Fernando
Fernando
Duffy7777
Fernando
Level 168
Champion Stats
43W - 26L
1,696 SR
Queue Stats
362W - 362L
1,578 Elo+
Party 1
Yagorath
Yagorath
Kettenhund46
Yagorath
Level 999
Champion Stats
21W - 30L
1,535 SR
Queue Stats
517W - 447L
1,580 Elo+
Party 3
Jenos
Jenos
srdfhbdghasgdr
Jenos
Level 111
Champion Stats
7W - 5L
1,607 SR
Queue Stats
273W - 215L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 8 / 2
900
129
15,194
20,781
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

51
2 / 8 / 0
1,149
164
30,174
27,122
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Sha Lin
LouisRiel
Sha Lin
59
4 / 3 / 2
1,355
194
31,540
19,034
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Strix
MoObAdA
Strix
60
2 / 6 / 4
1,556
222
38,366
21,955
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Fernando
noob501
Fernando
59
1 / 8 / 1
1,514
216
18,838
50,248
26,355
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
8 / 1 / 18
2,514
359
38,058
19,611
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

53
14 / 4 / 3
2,345
335
40,951
25,267
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Fernando
Duffy7777
Fernando
58
4 / 1 / 8
2,037
291
30,417
38,585
36,758
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Yagorath
Kettenhund46
Yagorath
60
3 / 3 / 10
2,148
307
14,769
41,408
3,240
Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

Collateral Damage

Collateral Damage

Form Swap

Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

53
4 / 1 / 21
2,414
345
14,945
9,241
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

44s
Objective Time
5m 44s
18
Kill Participation
93
9
Kills
33
33
Deaths
10
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
8
1
18
17
W
14
4
3
3.88
W
Fernando
Duffy7777
Fernando
4
1
8
8
L
0
8
2
0.13
L
2
8
0
0.25
W
Yagorath
Kettenhund46
Yagorath
3
3
10
2.67
L
Sha Lin
LouisRiel
Sha Lin
4
3
2
1.67
L
Strix
MoObAdA
Strix
2
6
4
0.67
L
Fernando
noob501
Fernando
1
8
1
0.19
W
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,112
Damage
139,140
139,140
Taken
134,112
26,355
Shielding
39,998
34,437
Healing
94,512
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,058
35,728
34,534
12,118
19,611
0
W
40,951
40,351
0
1,293
25,267
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Duffy7777
Fernando
30,417
17,325
0
838
38,585
36,758
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
15,194
14,774
17,523
3,799
20,781
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,174
18,198
0
3,864
27,122
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Yagorath
Kettenhund46
Yagorath
14,769
6,863
0
0
41,408
3,240
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Sha Lin
LouisRiel
Sha Lin
31,540
31,540
0
4,463
19,034
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Strix
MoObAdA
Strix
38,366
37,171
0
4,244
21,955
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
noob501
Fernando
18,838
11,656
0
544
50,248
26,355

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
14,945
9,868
42,022
3,707
9,241
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role