Player Matchup

Lian
Lian
Platinum IV
Antoni8o
Lian
Platinum IV
Level 373
Champion Stats
11W - 15L
1,549 SR
Queue Stats
348W - 320L
1,524 Elo+
Solo
Jenos
Jenos
Platinum V
J_A_Masters
Jenos
Platinum V
Level 688
Champion Stats
565W - 492L
1,642 SR
Queue Stats
1,606W - 1,606L
1,472 Elo+
Solo
Inara
Inara
Platinum V
MasamuneXl
Inara
Platinum V
Level 999
Champion Stats
103W - 102L
1,580 SR
Queue Stats
485W - 450L
1,486 Elo+
Party 1
Makoa
Makoa
Gold I
XxDark_DemonKing
Makoa
Gold I
Level 999
Champion Stats
48W - 36L
1,636 SR
Queue Stats
517W - 476L
1,468 Elo+
Party 1
Vora
Vora
Platinum I
kidchocolate15
Vora
Platinum I
Level 999
Champion Stats
120W - 134L
1,606 SR
Queue Stats
2,064W - 2,107L
1,625 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 812
1,602 SR
1,515 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 453
1,556 SR
1,557 Elo+
Rei
Rei
Platinum IV
DeathlySpec
Rei
Platinum IV
Level 999
Champion Stats
44W - 20L
1,806 SR
Queue Stats
1,484W - 1,444L
1,546 Elo+
Solo
Tyra
Tyra
Platinum II
MrPoohTAZOS
Tyra
Platinum II
Level 111
Champion Stats
28W - 33L
1,583 SR
Queue Stats
248W - 210L
1,609 Elo+
Party 2
Terminus
Terminus
Platinum III
iNotDoge
Terminus
Platinum III
Level 149
Champion Stats
4W - 7L
1,556 SR
Queue Stats
459W - 390L
1,546 Elo+
Party 2
Lex
Lex
Gold III
javierlm432
Lex
Gold III
Level 279
Champion Stats
0W - 7L
1,151 SR
Queue Stats
100W - 92L
1,527 Elo+
Solo
Koga
Koga
Silver II
rancesfernado
Koga
Silver II
Level 725
Champion Stats
1W - 1L
1,684 SR
Queue Stats
14W - 13L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
55
17 / 12 / 18
4,998
294
115,625
56,600
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
13 / 13 / 39
5,963
351
58,757
38,654
13,210
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Inara
58
15 / 11 / 14
5,680
334
65,766
117,488
10,305
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
6 / 17 / 11
4,543
267
50,029
141,393
102,620
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 2.4s.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
18 / 16 / 13
5,323
313
85,445
76,459
3,076
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
Khan
Team 1 Score

4

VS

Team 2 Score

3

Bans
WilloTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 9 / 38
3,851
227
41,581
70,588
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

55
17 / 11 / 25
4,068
239
143,077
61,587
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Terminus
iNotDoge
Terminus
50
17 / 9 / 18
4,038
238
109,117
133,965
0
Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

33
21 / 16 / 15
4,778
281
96,809
66,797
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
10 / 19 / 12
1,433
84
40,010
42,685
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 35s
Objective Time
5m 48s
164
Kill Participation
177
69
Kills
69
69
Deaths
64
95
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Lian
17
12
18
2.17
L
4
9
38
2.56
W
13
13
39
2.5
W
Inara
15
11
14
2
L
17
11
25
2.68
W
6
17
11
0.68
L
Terminus
iNotDoge
Terminus
17
9
18
2.89
L
21
16
15
1.78
W
18
16
13
1.53
L
10
19
12
0.84

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,622
Damage
430,594
430,594
Taken
375,622
129,211
Shielding
0
176,370
Healing
227,938
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
115,625
110,927
0
2,885
56,600
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
41,581
38,883
141,200
50,807
70,588
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
58,757
47,586
138,373
10,008
38,654
13,210
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Inara
65,766
55,271
0
5,480
117,488
10,305
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
143,077
109,896
0
1,717
61,587
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,029
43,914
0
11,517
141,393
102,620

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Terminus
iNotDoge
Terminus
109,117
58,826
0
18,089
133,965
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
96,809
90,928
0
7,153
66,797
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
85,445
56,649
0
8,107
76,459
3,076
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
40,010
32,786
1,020
7,952
42,685
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role