Player Matchup
VS
Match Stats

Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 20%.
Level 4

Momentum
Heroic Leap
Reduce your damage taken by 20% for 4s after using Heroic Leap.
Level 4

Reconstruction
Recovery
Reduce the Cooldown of Recovery by 2s.
Level 2

Deep Breath
Recovery
Reduce your damage taken by 24% for 2s after using Recovery.
Level 4

No Escape
Weapon
Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.
Level 1

Bulk Up
Recovery
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
Level 1

Intense Training
Dodge Roll
Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Quiver
Weapon
Increase your maximum Ammo by 4.
Level 4

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 150.
Level 2

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Level 1

Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1

Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.
Level 3

Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 1.25s.
Level 5

Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 3s.
Level 5

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1

Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2

Towering Barrier
Shield
Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.
Level 2

Cavalier
Armor
Increase your maximum Health by 450.
Level 3

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Incensed
Fire Bomb
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Level 5

Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1

Napalm
Fire Bomb
Activating Fire Bomb heals you for 100 over 2s.
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4

Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Spirited
Armor
Increase your maximum Health by 200
Level 4

Revitalize
Rune of Travel
Heal for 200 after Teleporting to your Rune of Travel.
Level 2

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 2s.
Level 2

Eternal
Rune of Travel
Increase the duration of Rune of Travel by 3s.
Level 3

Last Remnant
Weapon
Increase your maximum Ammo by 16.
Level 4

Nothing Personal
True Power
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Bullseye
Weapon
Reduce your active Cooldowns by 50% when you get an Elimination.
Level 5

Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.
Level 2

Run Like the Wind
Withdraw
Increase your Movement Speed by 14% for 3s after using Withdraw.
Level 2

Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Level 1

Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5

Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1

Shear
Earthen Guard
Generate 1 Ammo after activating Earthen Guard.
Level 1

Steadfast
Armor
Increase your maximum Health by 150.
Level 1

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Caretaker
Warder's Field
Heal for 88 every 1s while standing in Warder's Field.
Level 4

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Sprouts
Seedling
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Level 1

Shenanigans
Dead Zone
Increase your Movement Speed by 8% for 3s after activating Dead Zone.
Level 1

Hijinks
Flutter
Heal for 250 after activating Flutter.
Level 5

Spritely
Flutter
Reduce your damage taken by 15% for 3s after activating Flutter.
Level 3

Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.