Player Matchup

Kinessa
Kinessa
Fushion37
Kinessa
Level 34
Champion Stats
0W - 2L
1,263 SR
Queue Stats
43W - 31L
1,607 Elo+
Party 1
Torvald
Torvald
Goldoram
Torvald
Level 39
Champion Stats
20W - 10L
1,765 SR
Queue Stats
100W - 79L
1,578 Elo+
Solo
Grohk
Grohk
NotZenKaii
Grohk
Level 126
Champion Stats
0W - 2L
1,500 SR
Queue Stats
464W - 452L
1,496 Elo+
Solo
Jenos
Jenos
ikun945
Jenos
Level 48
Champion Stats
19W - 26L
1,488 SR
Queue Stats
94W - 100L
1,508 Elo+
Solo
Octavia
Octavia
ВоВаНчЕлЛа
Octavia
Level 103
Champion Stats
1W - 1L
1,500 SR
Queue Stats
54W - 38L
1,623 Elo+
Party 1
Team Averages
Level 70
1,503 SR
1,563 Elo+

VS

Team Averages
Level 87
1,481 SR
1,534 Elo+
Imani
Imani
Eintopferde
Imani
Level 39
Champion Stats
4W - 1L
1,560 SR
Queue Stats
110W - 90L
1,586 Elo+
Party 2
Kasumi
Kasumi
KylianPlayz2000
Kasumi
Level 21
Champion Stats
1W - 1L
1,331 SR
Queue Stats
64W - 81L
1,400 Elo+
Party 2
Jenos
Jenos
SiebedeBree31
Jenos
Level 126
Champion Stats
1W - 2L
1,299 SR
Queue Stats
21W - 14L
1,585 Elo+
Solo
Vora
Vora
VerityZX
Vora
Level 201
Champion Stats
502W - 431L
1,562 SR
Queue Stats
548W - 548L
1,515 Elo+
Party 2
Vatu
Vatu
maśniutki
Vatu
Level 47
Champion Stats
34W - 20L
1,651 SR
Queue Stats
71W - 60L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Fushion37
Kinessa
28
8 / 15 / 6
2,758
212
35,456
43,843
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Torvald
Goldoram
Torvald
15
12 / 8 / 19
5,068
390
46,544
36,253
116,468
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Grohk
55
4 / 12 / 16
3,147
242
19,059
64,107
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Jenos
ikun945
Jenos
41
6 / 13 / 18
3,934
303
28,557
64,837
6,722
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

54
12 / 11 / 13
3,809
293
78,147
69,963
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
14 / 11 / 21
3,653
281
91,231
41,513
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

9
2 / 10 / 9
2,351
181
16,270
43,702
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

46
9 / 7 / 24
3,344
257
41,135
40,449
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Vora
50
20 / 7 / 13
4,012
309
65,515
38,975
5,744
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Level 1

27
14 / 7 / 17
3,619
278
64,852
43,124
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 1s
Objective Time
5m 30s
114
Kill Participation
143
42
Kills
59
59
Deaths
42
72
Assists
84
Player
Kills
Deaths
Assists
KDA
W
14
11
21
2.23
L
Kinessa
Fushion37
Kinessa
8
15
6
0.73
L
Torvald
Goldoram
Torvald
12
8
19
2.69
W
2
10
9
0.65
L
Grohk
4
12
16
1
W
9
7
24
3
W
Vora
20
7
13
3.79
L
Jenos
ikun945
Jenos
6
13
18
1.15
W
14
7
17
3.21
L
12
11
13
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

207,763
Damage
279,003
279,003
Taken
207,763
123,190
Shielding
5,744
124,907
Healing
108,656
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
91,231
27,658
2,932
7,944
41,513
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
Fushion37
Kinessa
35,456
35,456
1,750
5,728
43,843
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Torvald
Goldoram
Torvald
46,544
27,590
0
0
36,253
116,468
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
16,270
13,916
0
1,825
43,702
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grohk
19,059
17,429
34,879
28,437
64,107
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
41,135
22,773
44,966
24,520
40,449
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vora
65,515
49,904
0
11,778
38,975
5,744
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
ikun945
Jenos
28,557
25,634
30,742
18,048
64,837
6,722
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
64,852
49,538
0
14,691
43,124
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
78,147
67,539
855
4,468
69,963
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role