Player Matchup

Jellyshaman
Unknown
Level 20
Champion Stats
0W - 7L
1,294 SR
Queue Stats
3W - 13L
1,357 Elo+
Party 1
Fernando
Fernando
Laserblue73
Fernando
Level 36
Champion Stats
1W - 3L
1,228 SR
Queue Stats
19W - 34L
1,416 Elo+
Party 1
Ying
Ying
PokemonMaster717
Ying
Level 38
Champion Stats
0W - 2L
1,153 SR
Queue Stats
16W - 29L
1,513 Elo+
Solo
Ruckus
Ruckus
crvlife
Ruckus
Level 14
Champion Stats
0W - 1L
1,559 SR
Queue Stats
4W - 9L
1,469 Elo+
Solo
Skye
Skye
hd1613
Skye
Level 29
Champion Stats
1W - 6L
1,182 SR
Queue Stats
13W - 29L
1,343 Elo+
Party 1
Team Averages
Level 27
1,283 SR
1,420 Elo+

VS

Team Averages
Level 24
1,387 SR
1,318 Elo+
Enderman9870525
Unknown
Level 22
Champion Stats
5W - 2L
1,574 SR
Queue Stats
8W - 11L
1,340 Elo+
Solo
Koga
Koga
I zooms I
Koga
Level 33
Champion Stats
4W - 3L
1,384 SR
Queue Stats
16W - 12L
1,515 Elo+
Solo
Pip
Pip
SkullCrusher118
Pip
Level 21
Champion Stats
4W - 6L
1,202 SR
Queue Stats
17W - 25L
1,369 Elo+
Solo
Seris
Seris
TOXIC__KIT_KAT
Seris
Level 35
Champion Stats
1W - 3L
1,274 SR
Queue Stats
4W - 5L
1,222 Elo+
Party 2
Ruckus
Ruckus
konnorwonnor
Ruckus
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jellyshaman
Unknown
5
3 / 12 / 3
3,543
443
23,434
33,156
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Fernando
Laserblue73
Fernando
17
7 / 9 / 4
4,197
525
40,975
64,461
45,102
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

32
1 / 8 / 7
3,245
406
27,714
27,159
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Ruckus
crvlife
Ruckus
12
10 / 8 / 5
4,220
528
62,773
50,891
30,084
Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

Skye
hd1613
Skye
24
8 / 12 / 4
4,315
539
43,846
36,483
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
21 / 7 / 12
4,890
611
79,329
52,442
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Koga
22
14 / 4 / 13
4,365
546
52,975
28,648
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

13
3 / 7 / 11
3,797
475
20,479
29,710
6,796
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

26
8 / 2 / 20
4,442
555
24,666
22,003
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Level 1

Ruckus
7
3 / 9 / 14
3,833
479
34,701
65,939
11,036
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
10m 12s
52
Kill Participation
119
29
Kills
49
49
Deaths
29
23
Assists
70
Player
Kills
Deaths
Assists
KDA
W
21
7
12
3.86
W
Koga
14
4
13
5.13
L
Jellyshaman
Unknown
3
12
3
0.38
L
Fernando
Laserblue73
Fernando
7
9
4
1
L
1
8
7
0.56
W
3
7
11
1.21
W
8
2
20
9
L
Ruckus
crvlife
Ruckus
10
8
5
1.56
L
Skye
hd1613
Skye
8
12
4
0.83
W
Ruckus
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,742
Damage
212,150
212,150
Taken
198,742
75,186
Shielding
17,832
46,160
Healing
98,619
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
79,329
62,778
0
8,365
52,442
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
52,975
46,032
0
5,380
28,648
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jellyshaman
Unknown
23,434
15,709
0
3,853
33,156
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Laserblue73
Fernando
40,975
22,767
0
14,363
64,461
45,102
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,714
27,714
2,570
5,298
27,159
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
20,479
19,168
11,835
11,047
29,710
6,796
W
24,666
20,833
45,612
12,849
22,003
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ruckus
crvlife
Ruckus
62,773
46,647
0
15,210
50,891
30,084
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Skye
hd1613
Skye
43,846
29,724
0
4,866
36,483
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Ruckus
34,701
29,276
0
3,531
65,939
11,036

Damage Done by Role

Damage Taken by Role