Player Matchup

Dredge
Dredge
Magzym
Dredge
Level 64
Champion Stats
4W - 4L
1,674 SR
Queue Stats
16W - 13L
1,622 Elo+
Solo
Fernando
Fernando
Urpookiebear
Fernando
Level 383
Champion Stats
1W - 3L
1,457 SR
Queue Stats
890W - 826L
1,614 Elo+
Party 1
Vora
Vora
XinSiLuxi
Vora
Level 279
Champion Stats
224W - 223L
1,596 SR
Queue Stats
1,120W - 1,140L
1,554 Elo+
Solo
Jenos
Jenos
bobr449
Jenos
Level 117
Champion Stats
77W - 65L
1,594 SR
Queue Stats
441W - 409L
1,555 Elo+
Solo
Mal'Damba
Mal'Damba
cguc6
Mal'Damba
Level 98
Champion Stats
9W - 13L
1,502 SR
Queue Stats
213W - 223L
1,585 Elo+
Party 1
Team Averages
Level 188
1,564 SR
1,586 Elo+

VS

Team Averages
Level 410
1,573 SR
1,582 Elo+
Pip
Pip
MrAngryFruit
Pip
Level 741
Champion Stats
45W - 23L
1,598 SR
Queue Stats
239W - 228L
1,593 Elo+
Solo
Octavia
Octavia
N3M3S1S557
Octavia
Level 188
Champion Stats
2W - 3L
1,584 SR
Queue Stats
58W - 48L
1,608 Elo+
Solo
Ying
Ying
Venetri1
Ying
Level 57
Champion Stats
4W - 4L
1,414 SR
Queue Stats
132W - 132L
1,526 Elo+
Solo
Koga
Koga
eqwiikjh454oqwe
Koga
Level 63
Champion Stats
29W - 24L
1,616 SR
Queue Stats
293W - 275L
1,617 Elo+
Solo
Ruckus
Ruckus
mrloneli
Ruckus
Level 999
Champion Stats
33W - 24L
1,650 SR
Queue Stats
2,070W - 2,032L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Magzym
Dredge
25
4 / 5 / 0
1,415
157
27,661
32,277
0
Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
Urpookiebear
Fernando
56
1 / 7 / 2
1,613
179
10,672
72,663
37,395
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
33
6 / 6 / 2
1,629
181
56,034
34,824
0
Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
bobr449
Jenos
49
1 / 4 / 9
1,630
181
26,674
26,154
3,680
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Mal'Damba
cguc6
Mal'Damba
56
2 / 4 / 4
1,571
175
21,247
20,630
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 50%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 2 / 5
2,010
223
29,291
21,542
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Octavia
N3M3S1S557
Octavia
56
6 / 3 / 5
2,994
333
50,026
25,990
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
37
2 / 3 / 14
2,508
279
12,300
23,768
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

19
12 / 6 / 4
2,534
282
52,522
31,091
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Ruckus
mrloneli
Ruckus
60
4 / 0 / 11
2,533
281
42,409
39,897
35,475
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 15s
Objective Time
5m 0s
31
Kill Participation
65
14
Kills
26
26
Deaths
14
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Dredge
Magzym
Dredge
4
5
0
0.8
W
2
2
5
2.25
W
Octavia
N3M3S1S557
Octavia
6
3
5
2.83
L
Fernando
Urpookiebear
Fernando
1
7
2
0.29
W
Ying
2
3
14
3
L
Vora
6
6
2
1.17
L
Jenos
bobr449
Jenos
1
4
9
1.38
L
Mal'Damba
cguc6
Mal'Damba
2
4
4
1
W
12
6
4
2.33
W
Ruckus
mrloneli
Ruckus
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,288
Damage
186,548
186,548
Taken
142,288
41,075
Shielding
35,475
103,458
Healing
100,639
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Magzym
Dredge
27,661
14,795
0
5,754
32,277
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
29,291
26,786
5,524
5,600
21,542
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
N3M3S1S557
Octavia
50,026
48,351
254
4,270
25,990
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
Fernando
Urpookiebear
Fernando
10,672
9,372
0
980
72,663
37,395
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
12,300
12,300
63,287
16,353
23,768
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vora
56,034
39,742
0
5,923
34,824
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
bobr449
Jenos
26,674
25,142
36,280
5,961
26,154
3,680
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
cguc6
Mal'Damba
21,247
11,089
42,594
5,966
20,630
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
52,522
46,452
0
277
31,091
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
mrloneli
Ruckus
42,409
33,412
0
5,074
39,897
35,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role