Player Matchup
VS
Match Stats

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3

He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Level 2

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5

Creator's Claim
Armor
Increase your maximum Health by 100.
Level 2

Bouncing Betty
Explosive Personality
Heal for 90 for each use of Explosive Personality.
Level 3

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5

Incorporeal
Armor
Increase your maximum Health by 50.
Level 1

Possession
Mending Spirits
Reduce your damage taken by 4% while Healing an ally with Mending Spirits.
Level 1

Pungent Gourd
Gourd
Increase your Allies' and your Movement Speed by 15% while in your Gourd .
Level 3

Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 40% Lifesteal.
Level 5

Level 1

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 3.2s.
Level 4

Indomitable
Armor
Gain 40% Lifesteal.
Level 4

Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Level 4

Gate-Crasher
Shoulder Bash
Reduce the Cooldown of Shoulder Bash by 0.8s.
Level 1

Level 1

Cavalier
Armor
Increase your maximum Health by 150.
Level 1

Heat Transfer
Shield
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Level 2

Dire Need
Shield
Increase your Movement Speed by 24% while using Shield.
Level 3

Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Kinetics
Blast Shot
Generate 1 Ammo for each enemy hit by Blast Shot.
Level 1

Tumble
Armor
Increase your maximum Health by 150.
Level 3

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 20%.
Level 4

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5

Big Game
Disengage
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 14% after getting an Elimination.
Level 1

Infamy
Armor
Increase your maximum Health by 200.
Level 4

Footwork
Counter
Increase your Movement Speed by 40% for 3s after activating Counter.
Level 4

Blade Dancer
Whirl
Increase the travel distance of Whirl by 32%.
Level 4

Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3

Rolling Stones
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Caretaker
Warder's Field
Heal for 22 every 1s while standing in Warder's Field.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 15% while standing in Warder's Field.
Level 3

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 800.
Level 4

Last Efforts
Piercing Quills
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.
Level 1

Violent Birth
Hardening
Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.
Level 3

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.
Level 4

Deadly Predator
Weapon
Increase your maximum acid capacity by 24%.
Level 3

Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1

Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3

Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5

Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 32%.
Level 4

Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Survivalist
Armor
Increase your maximum Health by 150.
Level 3

In The Fray
Nade Launcher
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Level 2

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.2s.
Level 2

Incensed
Fire Bomb
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Level 3

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.