Player Matchup

Makoa
Makoa
Platinum I
Häytäm
Makoa
Platinum I
Level 176
Champion Stats
67W - 58L
1,671 SR
Queue Stats
356W - 313L
1,647 Elo+
Party 1
Barik
Barik
Gold II
KuruKuruDaza
Barik
Gold II
Level 999
Champion Stats
33W - 36L
1,590 SR
Queue Stats
502W - 495L
1,510 Elo+
Party 2
Saati
Saati
Platinum IV
MicroUser1
Saati
Platinum IV
Level 279
Champion Stats
33W - 23L
1,794 SR
Queue Stats
193W - 159L
1,599 Elo+
Solo
Ying
Ying
Platinum II
Mïlkshäkë
Ying
Platinum II
Level 999
Champion Stats
248W - 202L
1,632 SR
Queue Stats
1,650W - 1,573L
1,635 Elo+
Party 1
Buck
Buck
Platinum IV
RiarracooYT
Buck
Platinum IV
Level 351
Champion Stats
176W - 128L
1,648 SR
Queue Stats
930W - 944L
1,555 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 561
1,667 SR
1,589 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 345
1,622 SR
1,585 Elo+
Jenos
Jenos
Platinum IV
TaosLife
Jenos
Platinum IV
Level 286
Champion Stats
35W - 23L
1,678 SR
Queue Stats
925W - 896L
1,538 Elo+
Solo
Cassie
Cassie
Platinum II
kidchocolate15
Cassie
Platinum II
Level 999
Champion Stats
97W - 171L
1,507 SR
Queue Stats
2,061W - 2,105L
1,584 Elo+
Solo
Terminus
Terminus
Platinum V
moisesRP
Terminus
Platinum V
Level 84
Champion Stats
2W - 1L
1,500 SR
Queue Stats
24W - 27L
1,574 Elo+
Party 3
Evie
Evie
Diamond V
xXLmntriXx01
Evie
Diamond V
Level 212
Champion Stats
16W - 32L
1,537 SR
Queue Stats
278W - 266L
1,652 Elo+
Solo
Azaan
Azaan
Platinum V
xXTheFenix7Xx
Azaan
Platinum V
Level 143
Champion Stats
2W - 3L
1,887 SR
Queue Stats
30W - 28L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Häytäm
Makoa
52
11 / 9 / 16
4,092
256
77,504
109,307
90,925
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
5 / 6 / 23
4,372
273
73,468
77,438
111,568
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
50
16 / 11 / 12
3,966
248
112,856
56,827
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
7 / 10 / 21
4,104
257
17,693
39,739
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

53
21 / 13 / 18
4,246
265
101,272
69,260
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 25%.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1s.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 5% for 4s after using Heroic Leap.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
WilloVora
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanOctavia
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
TaosLife
Jenos
59
2 / 11 / 31
3,842
240
34,800
31,856
17,321
Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
7 / 13 / 18
3,477
217
90,731
63,823
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Terminus
moisesRP
Terminus
53
10 / 12 / 3
3,549
222
58,834
124,555
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

37
12 / 13 / 12
3,288
206
77,872
54,626
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

54
17 / 7 / 14
4,207
263
90,334
107,933
49,666
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 35s
Objective Time
7m 49s
150
Kill Participation
126
60
Kills
48
49
Deaths
56
90
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Makoa
Häytäm
Makoa
11
9
16
2.11
L
5
6
23
2.75
L
Saati
16
11
12
2
L
7
10
21
1.75
L
21
13
18
2.31
W
Jenos
TaosLife
Jenos
2
11
31
1.59
W
7
13
18
1.23
W
Terminus
moisesRP
Terminus
10
12
3
0.96
W
12
13
12
1.38
W
17
7
14
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

382,793
Damage
352,571
352,571
Taken
382,793
202,493
Shielding
66,987
195,785
Healing
211,182
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Makoa
Häytäm
Makoa
77,504
71,645
0
8,658
109,307
90,925
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
73,468
73,468
0
5,382
77,438
111,568
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Saati
112,856
89,222
0
580
56,827
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
17,693
17,693
149,247
17,742
39,739
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
101,272
83,239
0
14,176
69,260
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Jenos
TaosLife
Jenos
34,800
16,177
130,084
7,385
31,856
17,321
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
90,731
73,082
0
12,098
63,823
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
moisesRP
Terminus
58,834
31,311
0
26,596
124,555
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
77,872
75,512
0
9,985
54,626
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
90,334
64,177
0
25,034
107,933
49,666
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role