Player Matchup

Atlas
Atlas
Gold I
GickTheGreat
Atlas
Gold I
Level 186
Champion Stats
85W - 99L
1,594 SR
Queue Stats
373W - 385L
1,505 Elo+
Solo
Buck
Buck
Gold III
Leonier
Buck
Gold III
Level 159
Champion Stats
7W - 4L
1,494 SR
Queue Stats
68W - 40L
1,572 Elo+
Solo
Ying
Ying
Gold IV
TLegacyTM
Ying
Gold IV
Level 119
Champion Stats
6W - 5L
1,648 SR
Queue Stats
77W - 97L
1,442 Elo+
Solo
Barik
Barik
Gold II
Vannieli
Barik
Gold II
Level 629
Champion Stats
23W - 18L
1,672 SR
Queue Stats
380W - 334L
1,593 Elo+
Solo
Willo
Willo
Platinum III
shadow2912
Willo
Platinum III
Level 999
Champion Stats
14W - 11L
1,560 SR
Queue Stats
798W - 793L
1,564 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 418
1,594 SR
1,535 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 543
1,631 SR
1,514 Elo+
Inara
Inara
Gold V
BenimaruNikaido
Inara
Gold V
Level 362
Champion Stats
30W - 46L
1,486 SR
Queue Stats
555W - 566L
1,509 Elo+
Party 1
Vatu
Vatu
Silver III
Gurumo
Vatu
Silver III
Level 999
Champion Stats
17W - 12L
1,702 SR
Queue Stats
103W - 88L
1,408 Elo+
Party 1
Lian
Lian
Gold II
SkØrgë
Lian
Gold II
Level 72
Champion Stats
5W - 2L
1,659 SR
Queue Stats
75W - 53L
1,630 Elo+
Party 2
Seris
Seris
Gold V
TioSallyzZ
Seris
Gold V
Level 283
Champion Stats
34W - 27L
1,581 SR
Queue Stats
672W - 653L
1,511 Elo+
Party 1
Khan
Khan
Platinum III
deafinki
Khan
Platinum III
Level 999
Champion Stats
14W - 13L
1,725 SR
Queue Stats
276W - 269L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
5 / 12 / 8
2,302
192
54,396
100,207
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Buck
Leonier
Buck
32
18 / 13 / 6
2,959
247
69,882
57,096
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ying
45
0 / 9 / 11
2,608
217
2,010
37,639
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
Vannieli
Barik
59
7 / 9 / 16
2,832
236
88,146
62,335
45,157
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Willo
60
6 / 9 / 13
2,454
205
65,750
32,654
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bans
AndroxusTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
VoraTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 7 / 13
3,739
312
37,294
81,133
15,061
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vatu
Gurumo
Vatu
58
10 / 11 / 9
3,105
259
57,503
45,235
0
Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Infiltration

Infiltration

Ambush

Heal for 70 after activating Ambush. This applies to each Ambush in the chain.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Lian
38
16 / 7 / 16
4,056
338
115,011
37,083
442
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 25 units.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Seris
55
5 / 6 / 19
3,551
296
17,511
35,919
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Khan
59
13 / 5 / 19
3,818
318
62,612
80,814
29,047
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 56s
Objective Time
8m 18s
90
Kill Participation
128
36
Kills
52
52
Deaths
36
54
Assists
76
Player
Kills
Deaths
Assists
KDA
W
8
7
13
2.07
L
5
12
8
0.75
W
Vatu
Gurumo
Vatu
10
11
9
1.32
L
Buck
Leonier
Buck
18
13
6
1.62
W
Lian
16
7
16
3.43
L
Ying
0
9
11
0.61
W
Seris
5
6
19
2.42
L
Barik
Vannieli
Barik
7
9
16
1.67
W
Khan
13
5
19
4.5
L
Willo
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,184
Damage
289,931
289,931
Taken
280,184
45,157
Shielding
44,550
110,856
Healing
160,041
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
37,294
27,247
0
2,508
81,133
15,061

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
54,396
54,396
0
0
100,207
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vatu
Gurumo
Vatu
57,503
37,383
0
13,696
45,235
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Buck
Leonier
Buck
69,882
56,233
0
11,169
57,096
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lian
115,011
108,084
0
1,645
37,083
442
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Ying
2,010
2,010
71,728
19,582
37,639
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
17,511
13,826
90,609
15,610
35,919
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Vannieli
Barik
88,146
88,146
0
7,002
62,335
45,157
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
62,612
55,529
13,254
22,719
80,814
29,047
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Willo
65,750
41,683
0
1,375
32,654
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role