Player Matchup

Moji
Moji
Gold IV
JaoCH
Moji
Gold IV
Level 501
Champion Stats
1W - 0L
1,409 SR
Queue Stats
266W - 244L
1,525 Elo+
Solo
Fernando
Fernando
Gold II
JohnnyDerp
Fernando
Gold II
Level 316
Champion Stats
48W - 46L
1,601 SR
Queue Stats
209W - 250L
1,437 Elo+
Solo
Pip
Pip
Silver I
PBF-McMelodias
Pip
Silver I
Level 192
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,491 Elo+
Solo
Saati
Saati
Gold II
Rekceb5
Saati
Gold II
Level 275
Champion Stats
69W - 45L
1,658 SR
Queue Stats
219W - 220L
1,486 Elo+
Solo
Khan
Khan
Gold III
xdandrewsh
Khan
Gold III
Level 748
Champion Stats
27W - 36L
1,628 SR
Queue Stats
292W - 290L
1,528 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 406
1,559 SR
1,493 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 372
1,595 SR
1,509 Elo+
Betty la Bomba
Betty la Bomba
Qualifying
Rmandre
Betty la Bomba
Qualifying
Level 167
Champion Stats
1W - 4L
1,667 SR
Queue Stats
3W - 10L
1,326 Elo+
Solo
Maeve
Maeve
Qualifying
XxXxAsunaxXxX
Maeve
Qualifying
Level 223
Champion Stats
0W - 2L
1,458 SR
Queue Stats
16W - 22L
1,485 Elo+
Party 1
Jenos
Jenos
Gold IV
darkodmcg
Jenos
Gold IV
Level 999
Champion Stats
19W - 8L
1,682 SR
Queue Stats
123W - 108L
1,610 Elo+
Party 2
Gold II
noobforever99
Unknown
Gold II
Level 302
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,592 Elo+
Party 2
Lex
Lex
Qualifying
øSummer
Lex
Qualifying
Level 169
Champion Stats
5W - 6L
1,666 SR
Queue Stats
15W - 16L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
JaoCH
Moji
59
0 / 2 / 8
1,917
320
1,005
8,972
1,550

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Fernando
JohnnyDerp
Fernando
58
0 / 1 / 3
2,121
354
9,891
22,905
65,589
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

39
1 / 2 / 4
1,638
273
18,137
15,936
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 240 every 1s while Weightless is active.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Saati
Rekceb5
Saati
49
11 / 1 / 6
2,163
361
33,491
9,321
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
8 / 0 / 7
2,031
339
28,394
34,597
10,291
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
Bomb KingAndroxus
Team 1 Score

4

VS

Team 2 Score

0

Bans
VoraMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Rmandre
Betty la Bomba
56
0 / 3 / 0
1,030
172
24,593
18,590
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

46
1 / 6 / 0
1,002
167
15,319
23,558
0
Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Jenos
darkodmcg
Jenos
60
0 / 4 / 4
1,106
184
12,233
14,321
3,600
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
1 / 2 / 0
910
152
9,882
7,202
0

Level 3

Level 4

Level 1

Level 3

Level 4

Level 1

44
4 / 5 / 1
1,201
200
29,704
27,247
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 3s
Objective Time
24s
48
Kill Participation
11
20
Kills
6
6
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Moji
JaoCH
Moji
0
2
8
2
W
Fernando
JohnnyDerp
Fernando
0
1
3
1.5
W
1
2
4
1.5
W
Saati
Rekceb5
Saati
11
1
6
14
L
Betty la Bomba
Rmandre
Betty la Bomba
0
3
0
0
L
1
6
0
0.17
L
Jenos
darkodmcg
Jenos
0
4
4
0.5
L
1
2
0
0.5
W
8
0
7
11.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,918
Damage
91,731
91,731
Taken
90,918
77,430
Shielding
3,600
68,633
Healing
42,994
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
JaoCH
Moji
1,005
1,005
40,177
2,225
8,972
1,550
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
JohnnyDerp
Fernando
9,891
4,440
0
651
22,905
65,589
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
18,137
16,339
3,279
7,990
15,936
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Rekceb5
Saati
33,491
31,096
0
34
9,321
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Betty la Bomba
Rmandre
Betty la Bomba
24,593
11,932
0
1,519
18,590
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
15,319
12,919
0
4,326
23,558
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
darkodmcg
Jenos
12,233
11,823
29,525
5,407
14,321
3,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
9,882
7,282
0
2,069
7,202
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
28,394
26,594
3,462
10,815
34,597
10,291
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
29,704
26,194
0
148
27,247
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role