Player Matchup

Ash
Ash
Platinum III
Blackwarriorrr23
Ash
Platinum III
Level 496
Champion Stats
124W - 125L
1,561 SR
Queue Stats
1,410W - 1,375L
1,537 Elo+
Solo
Io
Io
Platinum V
ELxCONOR
Io
Platinum V
Level 245
Champion Stats
0W - 1L
1,500 SR
Queue Stats
849W - 815L
1,514 Elo+
Solo
Strix
Strix
Platinum I
Iprefer2heal
Strix
Platinum I
Level 216
Champion Stats
23W - 21L
1,683 SR
Queue Stats
510W - 449L
1,534 Elo+
Solo
Fernando
Fernando
Platinum V
RhinoRayzeR
Fernando
Platinum V
Level 955
Champion Stats
9W - 4L
1,811 SR
Queue Stats
117W - 79L
1,710 Elo+
Solo
Saati
Saati
Platinum I
Zolark8121
Saati
Platinum I
Level 555
Champion Stats
12W - 16L
1,470 SR
Queue Stats
555W - 513L
1,570 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 493
1,605 SR
1,573 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 666
1,592 SR
1,538 Elo+
Kinessa
Kinessa
Platinum III
IVIolty
Kinessa
Platinum III
Level 593
Champion Stats
18W - 29L
1,514 SR
Queue Stats
1,634W - 1,584L
1,550 Elo+
Solo
VII
VII
Platinum II
Mihaze
VII
Platinum II
Level 999
Champion Stats
14W - 6L
1,610 SR
Queue Stats
182W - 152L
1,635 Elo+
Solo
Nyx
Nyx
Gold III
Oyxsumii
Nyx
Gold III
Level 138
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,357 Elo+
Solo
Lillith
Lillith
Diamond V
Supadog
Lillith
Diamond V
Level 599
Champion Stats
66W - 41L
1,743 SR
Queue Stats
412W - 377L
1,586 Elo+
Party 1
Ruckus
Ruckus
Platinum IV
ralevic1566
Ruckus
Platinum IV
Level 999
Champion Stats
66W - 62L
1,591 SR
Queue Stats
1,322W - 1,309L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
12 / 12 / 20
4,249
212
135,251
137,252
59,482
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Level 1

59
4 / 13 / 26
4,142
207
45,007
51,004
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

48
22 / 20 / 12
4,307
215
135,771
64,776
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Fernando
RhinoRayzeR
Fernando
53
12 / 10 / 22
5,303
265
72,650
147,051
224,268
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
58
20 / 17 / 14
4,355
218
131,600
61,480
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
YingKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
Betty la BombaYagorath
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
IVIolty
Kinessa
57
11 / 19 / 16
4,572
229
118,147
68,280
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

VII
Mihaze
VII
60
18 / 15 / 19
4,801
240
103,823
62,834
3,440
Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

My City

My City

Grappling Hook

Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

31
6 / 17 / 26
5,193
260
72,390
137,484
65,940
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Lillith
Supadog
Lillith
56
19 / 11 / 27
6,294
315
86,673
112,455
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Ruckus
52
18 / 10 / 22
4,800
240
80,530
139,226
50,924
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 23s
Objective Time
9m 43s
164
Kill Participation
182
70
Kills
72
72
Deaths
72
94
Assists
110
Player
Kills
Deaths
Assists
KDA
L
12
12
20
1.83
L
4
13
26
1.31
W
Kinessa
IVIolty
Kinessa
11
19
16
1
L
22
20
12
1.4
W
VII
Mihaze
VII
18
15
19
1.83
W
6
17
26
1.12
L
Fernando
RhinoRayzeR
Fernando
12
10
22
2.3
W
Lillith
Supadog
Lillith
19
11
27
2.95
L
Saati
20
17
14
1.59
W
Ruckus
18
10
22
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

520,279
Damage
461,563
461,563
Taken
520,279
283,750
Shielding
120,304
198,790
Healing
233,168
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
135,251
125,448
0
3,298
137,252
59,482
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
45,007
40,393
144,899
22,313
51,004
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
IVIolty
Kinessa
118,147
94,717
0
10,355
68,280
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
135,771
133,344
176
9,184
64,776
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
VII
Mihaze
VII
103,823
97,247
0
14,913
62,834
3,440
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
72,390
43,949
0
5,326
137,484
65,940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
RhinoRayzeR
Fernando
72,650
49,542
0
9,153
147,051
224,268
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Lillith
Supadog
Lillith
86,673
38,421
184,868
1,625
112,455
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Saati
131,600
118,701
920
8,847
61,480
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Ruckus
80,530
40,653
0
16,081
139,226
50,924
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role