Player Matchup
VS
Match Stats

Palisade
Barricade
Reduce the Cooldown of Barricade by 1.2000000000000002s.
Level 3

Brave and Bold
Armor
Increase your maximum Health by 450.
Level 3

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2

Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5

Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1

Proximity
Advance
Reduce your damage taken by 9% for 3s after activating Advance.
Level 3

Fuel Reserves
Advance
Increase the travel distance of Advance by 21%.
Level 3

Opulence
Missile Launcher
Heal 180 health for each player hit by Missile Launcher.
Level 3

Nanotechnology
Emitter
Heal for 100 every 1s while Emitter is active.
Level 2

Air-Cooled
Advance
Heal for 320 after activating Advance.
Level 4

Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1

Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 18 Ammo every 1s.
Level 3

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Level 1

Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1

Criminal Record
Dragon Stance
Gain 17.5% Lifesteal while in Dragon Stance.
Level 5

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.
Level 1

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 10%.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 375.
Level 5

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4

Nether Siphon
Shadow Travel
Heal for 200 every 1s while using Shadow Travel.
Level 4

Umbral Gait
Weapon
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Level 1

Sorceress
Weapon
Increase your Ultimate charge rate by 7%.
Level 1

Level 1

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5

Carapace
Shell Shield
Increase the Health of Shell Shield by 400.
Level 2

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 2.4s.
Level 4

Tidal Grace
Shell Shield
Heal for 165 every 1s while Shell Shield is active.
Level 3

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1

Hold the Line!
Battle Shout
Heal for an additional 400 after activating Battle Shout.
Level 5

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Bloodthirst
Armor
Gain 12% Lifesteal.
Level 3

Close and Personal
Commander's Grab
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Level 2

Lifetaker
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Malice
Armor
Increase your Reload Speed by 20%.
Level 2

Kindling
Whirl
Generate 2 Ammo after activating Whirl.
Level 2

Heartless
Armor
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Level 3

Blade Dancer
Whirl
Increase the travel distance of Whirl by 32%.
Level 4

Wildfire
Whirl
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Level 4

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Survivalist
Armor
Increase your maximum Health by 100.
Level 2

Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4

Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Level 1

Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
