Player Matchup

Rei
Rei
Redha09DZ
Rei
Level 52
Champion Stats
30W - 26L
1,576 SR
Queue Stats
127W - 125L
1,418 Elo+
Party 2
Viktor
Viktor
SushimiDZ
Viktor
Level 30
Champion Stats
5W - 7L
1,465 SR
Queue Stats
40W - 49L
1,406 Elo+
Party 2
Moji
Moji
VollRein
Moji
Level 37
Champion Stats
1W - 1L
1,732 SR
Queue Stats
2W - 5L
1,368 Elo+
Solo
Kasumi
Kasumi
lapiraterie-RS4
Kasumi
Level 186
Champion Stats
0W - 5L
1,248 SR
Queue Stats
1,050W - 1,076L
1,417 Elo+
Solo
Ash
Ash
xSuketchi
Ash
Level 275
Champion Stats
21W - 19L
1,564 SR
Queue Stats
129W - 111L
1,534 Elo+
Solo
Team Averages
Level 116
1,517 SR
1,429 Elo+

VS

Team Averages
Level 56
1,485 SR
1,441 Elo+
Maeve
Maeve
AcidRock13
Maeve
Level 52
Champion Stats
16W - 35L
1,373 SR
Queue Stats
101W - 130L
1,410 Elo+
Solo
Grohk
Grohk
Anmar_2134
Grohk
Level 18
Champion Stats
5W - 5L
1,590 SR
Queue Stats
62W - 61L
1,422 Elo+
Party 1
Kinessa
Kinessa
Teddyville
Kinessa
Level 104
Champion Stats
48W - 40L
1,582 SR
Queue Stats
663W - 685L
1,453 Elo+
Solo
Ruckus
Ruckus
Vitaliys19
Ruckus
Level 38
Champion Stats
15W - 14L
1,407 SR
Queue Stats
378W - 386L
1,406 Elo+
Solo
Nyx
Nyx
toyoka_toca
Nyx
Level 70
Champion Stats
23W - 16L
1,474 SR
Queue Stats
223W - 204L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
5 / 13 / 23
4,168
232
45,016
75,323
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Viktor
SushimiDZ
Viktor
8
19 / 14 / 13
5,203
289
103,515
92,374
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Moji
27
4 / 16 / 14
1,493
83
43,099
75,280
37,004

Level 3

Level 3

Level 1

Level 5

Level 3

Level 1

53
3 / 10 / 8
2,654
147
34,791
37,861
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

46
15 / 14 / 10
4,982
277
87,584
142,385
60,976
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
9
11 / 12 / 19
3,751
208
74,392
42,079
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Grohk
11
7 / 11 / 26
4,186
233
21,995
49,983
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Kinessa
Teddyville
Kinessa
38
15 / 8 / 19
3,965
220
118,116
33,898
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Ruckus
Vitaliys19
Ruckus
33
18 / 9 / 26
4,973
276
124,394
110,596
65,835
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 10 Ammo every 1s while Emitter is active.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

45
15 / 6 / 26
4,774
265
84,326
77,449
60,761
A Swift End

A Swift End

Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 600

Level 3

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 8s
Objective Time
11m 15s
114
Kill Participation
182
46
Kills
66
67
Deaths
46
68
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Maeve
11
12
19
1.71
W
Grohk
7
11
26
1.82
L
5
13
23
1.27
L
Viktor
SushimiDZ
Viktor
19
14
13
1.82
W
Kinessa
Teddyville
Kinessa
15
8
19
3.06
W
Ruckus
Vitaliys19
Ruckus
18
9
26
3.44
L
Moji
4
16
14
0.69
L
3
10
8
0.7
W
15
6
26
4.67
L
15
14
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,005
Damage
423,223
423,223
Taken
314,005
97,980
Shielding
126,596
213,025
Healing
196,096
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
74,392
57,494
4,486
15,475
42,079
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Grohk
21,995
14,794
111,042
25,125
49,983
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
45,016
43,286
105,031
43,561
75,323
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
SushimiDZ
Viktor
103,515
65,261
0
21,416
92,374
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
Teddyville
Kinessa
118,116
89,683
2,831
7,021
33,898
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Ruckus
Vitaliys19
Ruckus
124,394
87,336
0
24,666
110,596
65,835
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Moji
43,099
38,873
13,086
17,440
75,280
37,004
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
34,791
18,012
0
8,464
37,861
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
84,326
64,917
0
5,450
77,449
60,761
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
87,584
81,520
0
4,027
142,385
60,976
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role