Player Matchup
VS
Match Stats

Shady Dealings
Rogue's Tempo
Gain 4 credits for each enemy Champion hit with Rogue's Tempo.
Level 2

A Brief Respite
Rogue's Tempo
Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.
Level 3

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 10%.
Level 2

In The Thick of It
Rogue's Tempo
Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.
Level 3

Crown Of Swords
Weapon
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Level 5

Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1

Priority Targets
Abyssal Reconstruction
Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.
Level 2

Abyssal Shift
Projection
Reduce your damage taken by 6% while Projection is out.
Level 1

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4

The Price of Salvation
Abyssal Reconstruction
Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.
Level 5

Ominous Relic
Abyssal Reconstruction
Generate 9 Ammo after Healing an ally with Abyssal Reconstruction.
Level 3

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Survivalist
Armor
Increase your maximum Health by 200.
Level 4

Turn The Table
Nade Launcher
Heal for 300 for each enemy hit with Nade Launcher.
Level 5

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1s.
Level 2

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 0.6s.
Level 1

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2

Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1

Running Start
Charge
Increase your Movement Speed by 40% for 3s after using Charge.
Level 4

Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4

Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Level 2

Altitude
Armor
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 2

Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4

Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4

Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3

W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2

Steadfast
Armor
Increase your maximum Health by 300.
Level 2

Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 3s.
Level 3

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Incensed
Fire Bomb
Increase your Movement Speed by 24% for 4s after using Fire Bomb.
Level 3

Locked and Loaded
Weapon
Increase your maximum Ammo by 4.
Level 2

Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Level 3

King's Court
Detonate
Heal for 15 for each Sticky Bomb you Detonate.
Level 1

Uncontrolled
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Doomsday
Grumpy Bomb
Heal for 520 after using Grumpy Bomb.
Level 4

Explosive Entrance
Poppy Bomb
Heal for 225 after using Poppy Bomb.
Level 3

Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1

Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2

Warrants Out
Combat Slide
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Level 3

Restock
Weapon
Generate 2 Ammo after getting a Killing Blow or Elimination.
Level 2

Fortitude
In Pursuit
Heal for 125 for each shot hit while using In Pursuit.
Level 5

Commencement
Combat Slide
Increase the travel distance of Combat Slide by 30%.
Level 3

Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.