Player Matchup

Zhin
Zhin
Masters
CarobniToster
Zhin
Masters
Level 999
Champion Stats
18W - 18L
1,654 SR
Queue Stats
671W - 655L
1,694 Elo+
Party 2
Lillith
Lillith
Diamond V
NBDx1SLIFER
Lillith
Diamond V
Level 317
Champion Stats
41W - 13L
1,784 SR
Queue Stats
170W - 145L
1,631 Elo+
Party 1
Bomb King
Bomb King
Diamond II
SolvientUnion
Bomb King
Diamond II
Level 61
Champion Stats
35W - 22L
1,806 SR
Queue Stats
183W - 162L
1,679 Elo+
Party 2
Makoa
Makoa
Platinum II
TomHiggins21
Makoa
Platinum II
Level 202
Champion Stats
35W - 20L
1,702 SR
Queue Stats
206W - 171L
1,628 Elo+
Party 1
Terminus
Terminus
Diamond V
W1chur
Terminus
Diamond V
Level 448
Champion Stats
61W - 58L
1,689 SR
Queue Stats
533W - 486L
1,564 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 405
1,727 SR
1,639 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 533
1,679 SR
1,626 Elo+
Fernando
Fernando
Diamond IV
Carrymepleas
Fernando
Diamond IV
Level 579
Champion Stats
29W - 29L
1,641 SR
Queue Stats
934W - 889L
1,627 Elo+
Party 3
Pip
Pip
Diamond IV
Pexcii
Pip
Diamond IV
Level 999
Champion Stats
767W - 639L
1,686 SR
Queue Stats
1,134W - 1,079L
1,653 Elo+
Solo
Evie
Evie
Diamond IV
barø
Evie
Diamond IV
Level 468
Champion Stats
11W - 15L
1,731 SR
Queue Stats
738W - 712L
1,651 Elo+
Party 3
Corvus
Corvus
Diamond IV
goldgraeber
Corvus
Diamond IV
Level 448
Champion Stats
67W - 77L
1,656 SR
Queue Stats
1,596W - 1,525L
1,567 Elo+
Solo
Azaan
Azaan
Diamond V
ДедMаксим
Azaan
Diamond V
Level 169
Champion Stats
10W - 4L
1,682 SR
Queue Stats
276W - 247L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
15 / 5 / 6
2,847
356
64,462
37,234
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Lillith
NBDx1SLIFER
Lillith
53
4 / 1 / 15
3,033
379
33,837
15,954
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Level 1

Bomb King
SolvientUnion
Bomb King
42
4 / 1 / 10
2,562
320
66,683
37,078
0
King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

49
4 / 3 / 9
2,457
307
44,930
69,094
31,739
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Terminus
W1chur
Terminus
54
2 / 0 / 6
2,491
311
37,602
49,056
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
DredgeVatu
Team 1 Score

4

VS

Team 2 Score

0

Bans
Mal'DambaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Carrymepleas
Fernando
55
1 / 7 / 3
1,995
249
37,650
73,204
79,669
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Pip
Pexcii
Pip
56
3 / 7 / 3
1,353
169
45,733
37,590
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Evie
barø
Evie
51
3 / 3 / 4
1,494
187
60,312
29,034
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Corvus
54
0 / 4 / 8
1,835
229
20,055
23,178
520
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

57
4 / 8 / 2
1,723
215
44,666
84,508
22,000
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 38s
Objective Time
2m 47s
75
Kill Participation
31
29
Kills
11
10
Deaths
29
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
15
5
6
3.6
L
Fernando
Carrymepleas
Fernando
1
7
3
0.36
W
Lillith
NBDx1SLIFER
Lillith
4
1
15
11.5
L
Pip
Pexcii
Pip
3
7
3
0.64
W
Bomb King
SolvientUnion
Bomb King
4
1
10
9
W
4
3
9
2.83
W
Terminus
W1chur
Terminus
2
0
6
5
L
Evie
barø
Evie
3
3
4
1.67
L
Corvus
0
4
8
1
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,514
Damage
208,416
208,416
Taken
247,514
31,739
Shielding
102,189
137,014
Healing
141,974
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
64,462
48,822
0
2,935
37,234
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
Carrymepleas
Fernando
37,650
24,467
0
2,779
73,204
79,669
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lillith
NBDx1SLIFER
Lillith
33,837
17,926
120,281
47
15,954
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Pip
Pexcii
Pip
45,733
42,599
2,500
13,433
37,590
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
SolvientUnion
Bomb King
66,683
63,434
0
2,626
37,078
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
44,930
43,380
0
5,444
69,094
31,739
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
W1chur
Terminus
37,602
30,615
0
5,681
49,056
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Evie
barø
Evie
60,312
58,992
0
4,565
29,034
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
20,055
18,727
89,665
10,392
23,178
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
44,666
31,782
0
18,640
84,508
22,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role