Player Matchup

Grover
Grover
AhSarsak
Grover
Level 581
Champion Stats
60W - 54L
1,458 SR
Queue Stats
2,654W - 2,777L
1,425 Elo+
Solo
Raum
Raum
Alfie L2536
Raum
Level 61
Champion Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,545 Elo+
Party 1
Dredge
Dredge
Em1x
Dredge
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,360 Elo+
Solo
Maeve
Maeve
Hyperkill446
Maeve
Level 65
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,470 Elo+
Party 1
Octavia
Octavia
sirutred
Octavia
Level 81
Champion Stats
32W - 27L
1,508 SR
Queue Stats
40W - 42L
1,514 Elo+
Solo
Team Averages
Level 168
1,493 SR
1,463 Elo+

VS

Team Averages
Level 93
1,547 SR
1,428 Elo+
Jenos
Jenos
AwesomeLad
Jenos
Level 40
Champion Stats
40W - 28L
1,601 SR
Queue Stats
57W - 56L
1,398 Elo+
Solo
Koga
Koga
Fooriona
Koga
Level 258
Champion Stats
251W - 217L
1,491 SR
Queue Stats
863W - 885L
1,465 Elo+
Solo
Kasumi
Kasumi
MHGDHM-S-A
Kasumi
Level 50
Champion Stats
3W - 1L
1,494 SR
Queue Stats
39W - 41L
1,406 Elo+
Solo
Torvald
Torvald
Nitsuyo
Torvald
Level 64
Champion Stats
17W - 21L
1,462 SR
Queue Stats
69W - 77L
1,408 Elo+
Solo
Saati
Saati
VeterokFN
Saati
Level 53
Champion Stats
10W - 8L
1,689 SR
Queue Stats
14W - 13L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
AhSarsak
Grover
60
2 / 6 / 2
1,310
218
14,674
27,881
300
Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

34
0 / 7 / 2
1,205
201
11,078
79,110
4,300
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Dredge
Em1x
Dredge
56
2 / 7 / 1
1,222
204
18,487
19,026
4,200
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

38
1 / 7 / 1
1,013
169
13,341
15,592
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Octavia
sirutred
Octavia
52
0 / 6 / 3
1,026
171
15,013
19,141
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
7
4 / 1 / 11
2,107
351
16,995
16,706
2,880
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
19
13 / 1 / 10
2,819
470
48,442
13,048
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Kasumi
MHGDHM-S-A
Kasumi
35
4 / 2 / 6
1,830
305
18,410
13,617
0
Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -25s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Torvald
Nitsuyo
Torvald
27
2 / 1 / 14
2,325
388
26,050
8,973
45,917
Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Infusion

Infusion

Nullify

Heal for 100 after activating Nullify.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Saati
VeterokFN
Saati
22
10 / 0 / 11
2,364
394
50,853
20,249
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

49s
Objective Time
7m 8s
14
Kill Participation
85
5
Kills
33
33
Deaths
5
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Grover
AhSarsak
Grover
2
6
2
0.5
L
0
7
2
0.14
W
Jenos
4
1
11
9.5
L
Dredge
Em1x
Dredge
2
7
1
0.36
W
Koga
13
1
10
18
L
1
7
1
0.21
W
Kasumi
MHGDHM-S-A
Kasumi
4
2
6
3.5
W
Torvald
Nitsuyo
Torvald
2
1
14
9
W
Saati
VeterokFN
Saati
10
0
11
15.5
L
Octavia
sirutred
Octavia
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,593
Damage
160,750
160,750
Taken
72,593
8,800
Shielding
48,797
38,632
Healing
49,185
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
AhSarsak
Grover
14,674
13,211
10,412
11,832
27,881
300

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
11,078
10,144
0
9,409
79,110
4,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
16,995
16,304
20,935
12,672
16,706
2,880
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
Em1x
Dredge
18,487
16,858
0
2,244
19,026
4,200
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Koga
48,442
41,474
616
4,018
13,048
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
13,341
10,941
0
1,360
15,592
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
MHGDHM-S-A
Kasumi
18,410
12,947
0
3,477
13,617
0
W
Torvald
Nitsuyo
Torvald
26,050
18,138
0
2,788
8,973
45,917
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
VeterokFN
Saati
50,853
44,885
0
4,679
20,249
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
sirutred
Octavia
15,013
15,013
0
3,375
19,141
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role