Player Matchup

Rei
Rei
Annevil
Rei
Level 246
Champion Stats
17W - 14L
1,669 SR
Queue Stats
35W - 39L
1,531 Elo+
Solo
Androxus
Androxus
EliteEmployee88
Androxus
Level 84
Champion Stats
20W - 23L
1,532 SR
Queue Stats
117W - 107L
1,495 Elo+
Solo
Vora
Vora
H3artIssues
Vora
Level 390
Champion Stats
29W - 14L
1,822 SR
Queue Stats
468W - 488L
1,670 Elo+
Solo
Inara
Inara
pancake323
Inara
Level 300
Champion Stats
2W - 0L
1,569 SR
Queue Stats
65W - 75L
1,574 Elo+
Solo
Kasumi
Kasumi
temp-766805
Kasumi
Level 98
Champion Stats
17W - 13L
1,568 SR
Queue Stats
199W - 209L
1,498 Elo+
Solo
Team Averages
Level 224
1,632 SR
1,554 Elo+

VS

Team Averages
Level 223
1,491 SR
1,526 Elo+
Willo
Willo
CoCoPixie118
Willo
Level 149
Champion Stats
27W - 45L
1,471 SR
Queue Stats
128W - 152L
1,512 Elo+
Solo
Corvus
Corvus
CoughingKaoz
Corvus
Level 515
Champion Stats
0W - 2L
1,507 SR
Queue Stats
196W - 199L
1,490 Elo+
Party 1
Moji
Moji
Daniel98316
Moji
Level 254
Champion Stats
6W - 6L
1,589 SR
Queue Stats
154W - 178L
1,470 Elo+
Solo
Octavia
Octavia
Iv SkyXwen Z
Octavia
Level 69
Champion Stats
0W - 3L
1,322 SR
Queue Stats
89W - 78L
1,596 Elo+
Solo
Vatu
Vatu
SniperofBenning
Vatu
Level 128
Champion Stats
0W - 2L
1,563 SR
Queue Stats
28W - 27L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
47
1 / 2 / 18
3,937
562
13,152
20,316
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Androxus
38
8 / 4 / 6
3,196
457
41,498
27,295
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

58
17 / 1 / 6
3,618
517
48,019
19,405
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
59
5 / 3 / 7
3,629
518
21,876
41,782
50,863
Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Kasumi
57
6 / 3 / 8
3,618
517
24,229
25,983
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
1 / 8 / 3
3,021
432
25,206
27,333
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Corvus
59
0 / 7 / 6
2,913
416
18,549
20,870
780
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

57
3 / 8 / 2
3,615
516
15,087
40,585
31,853

Level 3

Level 5

Level 2

Level 3

Level 2

Level 1

Octavia
Iv SkyXwen Z
Octavia
25
6 / 7 / 0
3,215
459
42,797
23,961
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

52
3 / 7 / 1
3,043
435
33,142
36,025
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 4s
Objective Time
2m 32s
82
Kill Participation
25
37
Kills
13
13
Deaths
37
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rei
1
2
18
5
L
1
8
3
0.31
L
Corvus
0
7
6
0.43
L
3
8
2
0.5
W
Androxus
8
4
6
2.75
W
17
1
6
20
L
Octavia
Iv SkyXwen Z
Octavia
6
7
0
0.86
L
3
7
1
0.5
W
Inara
5
3
7
2.83
W
Kasumi
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,774
Damage
134,781
134,781
Taken
148,774
50,863
Shielding
32,633
95,776
Healing
62,428
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Rei
13,152
8,118
56,804
15,416
20,316
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
25,206
19,904
764
2,746
27,333
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Corvus
18,549
13,422
18,293
3,158
20,870
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
15,087
15,087
7,554
16,050
40,585
31,853
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
41,498
35,545
0
96
27,295
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
48,019
26,228
0
6,513
19,405
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
Iv SkyXwen Z
Octavia
42,797
35,314
54
3,381
23,961
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
33,142
19,450
0
10,428
36,025
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Inara
21,876
20,519
0
12,006
41,782
50,863
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kasumi
24,229
17,117
0
4,941
25,983
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role