Player Matchup

Koga
Koga
Gold II
CommanderLuna
Koga
Gold II
Level 364
Champion Stats
17W - 11L
1,660 SR
Queue Stats
200W - 214L
1,559 Elo+
Solo
Fernando
Fernando
Platinum II
Crimett
Fernando
Platinum II
Level 137
Champion Stats
3W - 7L
1,657 SR
Queue Stats
65W - 49L
1,567 Elo+
Party 2
Grover
Grover
Diamond IV
DeanGus51
Grover
Diamond IV
Level 579
Champion Stats
129W - 97L
1,768 SR
Queue Stats
1,895W - 1,808L
1,607 Elo+
Party 3
Octavia
Octavia
Diamond V
DrBamBam
Octavia
Diamond V
Level 999
Champion Stats
64W - 50L
1,738 SR
Queue Stats
549W - 544L
1,575 Elo+
Party 3
Makoa
Makoa
Platinum III
MuddInYourEyee
Makoa
Platinum III
Level 189
Champion Stats
12W - 13L
1,546 SR
Queue Stats
132W - 127L
1,561 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 454
1,674 SR
1,574 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 653
1,623 SR
1,591 Elo+
Barik
Barik
Platinum IV
DearGatekeeper
Barik
Platinum IV
Level 44
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,580 Elo+
Party 1
Azaan
Azaan
Platinum I
PipenKing
Azaan
Platinum I
Level 999
Champion Stats
20W - 18L
1,666 SR
Queue Stats
620W - 596L
1,604 Elo+
Solo
Ying
Ying
Platinum II
TesloH12
Ying
Platinum II
Level 958
Champion Stats
30W - 28L
1,596 SR
Queue Stats
170W - 163L
1,595 Elo+
Solo
Maeve
Maeve
Platinum I
bananafishbones
Maeve
Platinum I
Level 999
Champion Stats
5W - 3L
1,703 SR
Queue Stats
268W - 225L
1,627 Elo+
Party 1
Sha Lin
Sha Lin
Platinum II
mentalrageboy
Sha Lin
Platinum II
Level 263
Champion Stats
97W - 66L
1,652 SR
Queue Stats
650W - 628L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
10 / 6 / 12
3,266
297
63,242
48,913
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
Crimett
Fernando
56
6 / 2 / 10
3,467
315
57,778
72,458
63,818
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
DeanGus51
Grover
59
3 / 1 / 26
4,193
381
27,016
30,607
0
Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Level 1

Octavia
DrBamBam
Octavia
59
13 / 5 / 11
3,515
320
88,875
44,922
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

56
5 / 2 / 11
3,079
280
43,851
89,652
49,251
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
Vora
Team 1 Score

4

VS

Team 2 Score

1

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
2 / 10 / 6
2,285
208
51,187
86,154
99,905
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Azaan
PipenKing
Azaan
58
2 / 10 / 4
2,115
192
57,747
99,486
43,034
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Ying
59
1 / 4 / 8
2,142
195
32,780
26,022
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
7 / 9 / 4
2,216
201
54,992
38,664
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Sha Lin
48
4 / 4 / 5
2,034
185
89,846
30,436
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 58s
Objective Time
1m 57s
107
Kill Participation
43
37
Kills
16
16
Deaths
37
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
6
12
2.67
W
Fernando
Crimett
Fernando
6
2
10
5.5
W
Grover
DeanGus51
Grover
3
1
26
16
L
2
10
6
0.5
W
Octavia
DrBamBam
Octavia
13
5
11
3.7
W
5
2
11
5.25
L
Azaan
PipenKing
Azaan
2
10
4
0.4
L
Ying
1
4
8
1.25
L
7
9
4
1
L
Sha Lin
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,762
Damage
286,552
286,552
Taken
280,762
113,069
Shielding
142,939
216,775
Healing
133,998
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
63,242
57,223
0
448
48,913
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Fernando
Crimett
Fernando
57,778
34,938
0
6,272
72,458
63,818
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
DeanGus51
Grover
27,016
23,929
174,548
26,382
30,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
51,187
51,187
0
297
86,154
99,905
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
DrBamBam
Octavia
88,875
80,370
1,528
2,982
44,922
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
43,851
39,937
0
4,615
89,652
49,251
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
PipenKing
Azaan
57,747
41,528
0
13,784
99,486
43,034
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ying
32,780
32,780
101,408
15,451
26,022
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
54,992
53,793
0
2,228
38,664
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Sha Lin
89,846
79,520
0
830
30,436
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role