Player Matchup
VS
Match Stats

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5

Overflowing Delights
Swarm
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Level 2

Tainted Form
Weapon
Gain 2% of Max Health when hitting a marked enemy.
Level 2

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4

Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1

Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5

Hallowed Sight
Pyre Strike
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 10%.
Level 1

Fire Siphon
Wings of Wrath
Heal for 225 for each enemy hit with Wings of Wrath.
Level 3

Light of Dawn
Kindle Soul
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Level 5

Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1

Inheritance
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Divine Right
Grace
Gain 20% Movement Speed for 3s after using Grace.
Level 4

Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3

Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5

Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Level 4

Harsh Training
Armor
Increase your maximum Health by 100.
Level 2

Gale Storm
Skewer
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Level 3

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Level 2

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Fuel Reserves
Advance
Increase the travel distance of Advance by 35%.
Level 5

Refraction
Emitter
Reduce the Cooldown of Emitter by 1s.
Level 1

Proximity
Advance
Reduce your damage taken by 3% for 3s after activating Advance.
Level 1

Dampener
Armor
Increase your maximum Health by 600.
Level 4

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4

Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 40%.
Level 4

Fragments
Armor
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 3

Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 20%.
Level 2

Night Watch
Trigger Discipline
Generate 8 Ammo when you activate Trigger Discipline.
Level 2

Unknown Caller
Weapon
Increase your Reload Speed by 20%.
Level 4

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Superiority
Armor
Increase your maximum Ammo by 1.
Level 1

Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Level 3

Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Present Arms
Presence
Heal for 100 after using Presence.
Level 1

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Caretaker
Warder's Field
Heal for 88 every 1s while standing in Warder's Field.
Level 4

Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1

Steadfast
Armor
Increase your maximum Health by 150.
Level 1

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Lorentz Configuration
Weapon
Increase your maximum Ammo by 30%.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Space Jam
Stellar Wind
Increase your jump height by 24% while using Stellar Wind.
Level 2

Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2

Penumbra
Weapon
Gain 20% Lifesteal.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5

Embers
Billow
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Level 1

Footwork
Counter
Increase your Movement Speed by 20% for 3s after activating Counter.
Level 2

Fan the Flames
Billow
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Level 3

Perfect Block
Counter
Heal for 400 after using Counter.
Level 4

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Level 2

Nimble
Armor
Gain 14% Movement Speed.