Player Matchup

Terminus
Terminus
Qualifying
Prideax
Terminus
Qualifying
Level 37
Champion Stats
1W - 0L
1,289 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo
Vora
Vora
Platinum IV
Thirrasg0
Vora
Platinum IV
Level 578
Champion Stats
4W - 8L
1,453 SR
Queue Stats
232W - 199L
1,548 Elo+
Solo
Grover
Grover
Silver IV
aizawashoto
Grover
Silver IV
Level 47
Champion Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,364 Elo+
Solo
Saati
Saati
Qualifying
iMatheusRB
Saati
Qualifying
Level 38
Champion Stats
1W - 0L
1,674 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo
Cassie
Cassie
Gold IV
yCassyxZ
Cassie
Gold IV
Level 244
Champion Stats
14W - 14L
1,612 SR
Queue Stats
539W - 516L
1,475 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 189
1,506 SR
1,381 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 57
1,535 SR
1,430 Elo+
Khan
Khan
Silver I
DameTuChala
Khan
Silver I
Level 47
Champion Stats
1W - 2L
1,304 SR
Queue Stats
45W - 42L
1,399 Elo+
Solo
Talus
Talus
Gold V
EsterB4n
Talus
Gold V
Level 98
Champion Stats
8W - 4L
1,524 SR
Queue Stats
53W - 66L
1,437 Elo+
Solo
Viktor
Viktor
Silver II
Facche
Viktor
Silver II
Level 35
Champion Stats
1W - 4L
1,484 SR
Queue Stats
2W - 4L
1,384 Elo+
Solo
Ying
Ying
Qualifying
SugarCrush3r
Ying
Qualifying
Level 40
Champion Stats
0W - 1L
1,819 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Barik
Barik
Silver II
Xx7KNG-KAUANxX
Barik
Silver II
Level 67
Champion Stats
7W - 10L
1,546 SR
Queue Stats
50W - 62L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Prideax
Terminus
28
2 / 9 / 8
2,762
251
38,509
74,381
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Vora
59
18 / 5 / 12
3,316
301
81,397
33,303
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
36
2 / 6 / 20
2,966
270
20,908
47,836
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Level 1

Saati
25
8 / 6 / 13
3,113
283
71,015
35,000
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Cassie
yCassyxZ
Cassie
58
11 / 5 / 9
3,124
284
56,972
35,015
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Bans
Fernando
Team 1 Score

4

VS

Team 2 Score

2

Bans
Bomb KingWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
9 / 6 / 10
2,933
267
46,088
84,876
67,105
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Talus
EsterB4n
Talus
40
11 / 8 / 2
2,290
208
48,047
35,075
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Viktor
Facche
Viktor
23
4 / 11 / 10
2,448
223
46,118
44,367
0
Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

30
4 / 8 / 10
2,565
233
30,857
36,347
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

41
4 / 9 / 14
2,944
268
54,425
68,136
65,130
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 51s
Objective Time
6m 51s
103
Kill Participation
78
41
Kills
32
31
Deaths
42
62
Assists
46
Player
Kills
Deaths
Assists
KDA
L
9
6
10
2.33
L
Talus
EsterB4n
Talus
11
8
2
1.5
L
Viktor
Facche
Viktor
4
11
10
0.82
W
Terminus
Prideax
Terminus
2
9
8
0.67
L
4
8
10
1.13
W
Vora
18
5
12
4.8
L
4
9
14
1.22
W
Grover
2
6
20
2
W
Saati
8
6
13
2.42
W
Cassie
yCassyxZ
Cassie
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

268,801
Damage
225,535
225,535
Taken
268,801
0
Shielding
132,235
135,516
Healing
143,649
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,088
40,785
10,131
21,563
84,876
67,105
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Talus
EsterB4n
Talus
48,047
45,905
0
10,834
35,075
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
Facche
Viktor
46,118
29,137
0
11,120
44,367
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
Prideax
Terminus
38,509
25,244
0
13,503
74,381
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
30,857
30,857
63,495
15,754
36,347
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
81,397
53,201
2,518
12,433
33,303
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
54,425
54,425
0
10,752
68,136
65,130
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
20,908
18,291
58,288
32,901
47,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
71,015
56,144
1,784
6,264
35,000
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Cassie
yCassyxZ
Cassie
56,972
46,139
0
7,825
35,015
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role