Player Matchup

Saati
Saati
Gold V
KayMarshal
Saati
Gold V
Level 575
Champion Stats
0W - 2L
1,589 SR
Queue Stats
111W - 105L
1,498 Elo+
Party 2
Ying
Ying
Gold I
THETAICHI17
Ying
Gold I
Level 150
Champion Stats
14W - 9L
1,715 SR
Queue Stats
119W - 124L
1,567 Elo+
Solo
Androxus
Androxus
Gold II
Tahchux
Androxus
Gold II
Level 853
Champion Stats
149W - 170L
1,573 SR
Queue Stats
1,735W - 1,817L
1,520 Elo+
Party 2
Makoa
Makoa
Gold I
Yakue
Makoa
Gold I
Level 219
Champion Stats
4W - 10L
1,435 SR
Queue Stats
58W - 69L
1,462 Elo+
Solo
Fernando
Fernando
Gold I
mststueckchen
Fernando
Gold I
Level 543
Champion Stats
22W - 20L
1,626 SR
Queue Stats
676W - 656L
1,548 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 468
1,587 SR
1,519 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 512
1,616 SR
1,526 Elo+
Barik
Barik
Gold III
Nazwa123
Barik
Gold III
Level 74
Champion Stats
3W - 3L
1,513 SR
Queue Stats
116W - 106L
1,478 Elo+
Party 1
Atlas
Atlas
Silver I
SkiLLzInTeNSe
Atlas
Silver I
Level 999
Champion Stats
3W - 2L
1,674 SR
Queue Stats
133W - 108L
1,562 Elo+
Party 3
Viktor
Viktor
Platinum V
StaryFortepian
Viktor
Platinum V
Level 118
Champion Stats
118W - 102L
1,602 SR
Queue Stats
229W - 193L
1,545 Elo+
Party 1
Jenos
Jenos
Gold V
Wh1TeAnGeL14
Jenos
Gold V
Level 370
Champion Stats
4W - 6L
1,611 SR
Queue Stats
27W - 32L
1,513 Elo+
Party 3
Zhin
Zhin
Platinum III
llSeTTll
Zhin
Platinum III
Level 999
Champion Stats
116W - 70L
1,682 SR
Queue Stats
495W - 473L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
8 / 11 / 9
2,753
184
84,133
49,991
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
1 / 9 / 19
3,369
225
24,987
37,509
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
Tahchux
Androxus
59
5 / 11 / 12
2,447
163
66,242
59,170
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Makoa
Yakue
Makoa
56
9 / 12 / 11
3,014
201
72,111
125,681
20,187
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
mststueckchen
Fernando
59
6 / 6 / 7
3,358
224
45,340
136,313
129,301
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
InaraKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Nazwa123
Barik
38
2 / 5 / 18
4,188
279
75,605
58,083
36,675
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
14 / 5 / 17
4,089
273
83,129
92,500
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

26
11 / 9 / 17
4,171
278
121,696
60,766
0
Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
8 / 3 / 20
4,375
292
33,242
27,990
11,429
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
51
14 / 7 / 13
3,986
266
94,992
53,474
0
Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 10s
Objective Time
13m 38s
87
Kill Participation
134
29
Kills
49
49
Deaths
29
58
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Saati
8
11
9
1.14
W
Barik
Nazwa123
Barik
2
5
18
2.2
W
14
5
17
4.5
W
11
9
17
2.17
L
1
9
19
1.17
L
Androxus
Tahchux
Androxus
5
11
12
1
W
8
3
20
6
L
Makoa
Yakue
Makoa
9
12
11
1.21
W
Zhin
14
7
13
2.93
L
Fernando
mststueckchen
Fernando
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,813
Damage
408,664
408,664
Taken
292,813
149,488
Shielding
48,104
227,683
Healing
168,253
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
84,133
62,822
0
1,943
49,991
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Nazwa123
Barik
75,605
75,605
0
10,532
58,083
36,675
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
83,129
83,129
0
2,755
92,500
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
121,696
96,610
3,662
15,674
60,766
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
24,987
24,987
181,551
17,180
37,509
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
Tahchux
Androxus
66,242
52,158
0
17,650
59,170
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
33,242
14,779
115,265
18,135
27,990
11,429
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Makoa
Yakue
Makoa
72,111
66,646
0
3,263
125,681
20,187
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
94,992
69,445
0
2,230
53,474
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
mststueckchen
Fernando
45,340
29,401
0
6,096
136,313
129,301
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role