Player Matchup
VS
Match Stats

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5

Metal March
Missile Launcher
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Level 3

Dampener
Armor
Increase your maximum Health by 450.
Level 3

No Chill
Weapon
Increase your Movement Speed while firing by 5%.
Level 1

Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3

Rocket Barrage
Missile Launcher
Increase the radius of Missile Launcher's explosions by 66%.
Level 1

Perseverance
Weapon
Gain 30% Lifesteal while at or below 40% Health.
Level 3

Evanescent
Rune of Travel
Increase your Movement Speed by 16% while Rune of Travel is active.
Level 2

Primeval Might
Overcharge
Gain 10% Lifesteal while Overcharge is active.
Level 2

Revitalize
Rune of Travel
Heal for 300 after Teleporting to your Rune of Travel.
Level 3

Guts
Armor
Reduce your damage taken by 25% while at or below 40% Health.
Level 5

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 18%.
Level 3

Hummingbird
Flutter
Generate 3 Ammo after activating Flutter.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Hijinks
Flutter
Heal for 100 after activating Flutter.
Level 2

Nectar
Seedling
Heal for 375 after using Seedling.
Level 5

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3

XL Mag
Weapon
Increase your maximum Ammo by 6.
Level 3

Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4

Scramble
Hustle
Reduce damage taken by 6% while using Hustle.
Level 2

Fire in the Hole
Frag Grenade
Generate 18 Ammo for each enemy hit with Frag Grenade.
Level 3

Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3

Overflowing Delights
Swarm
Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.
Level 4

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Level 1

Gloomy Nook
Armor
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 3

Blood Sense
Blood Hex
Hitting an enemy with Blood Hex will Reveal them to your team for 2s.
Level 4

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Watchtower
Siege Shield
Increase the Health of Siege Shield by 1250.
Level 5

Indomitable
Armor
Gain 20% Lifesteal.
Level 2

Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2

Thrive
Shoulder Bash
Heal for 400 after hitting an enemy with Shoulder Bash.
Level 2

Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 32%.
Level 4

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 80%.
Level 2

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.1s for each enemy hit by the initial and secondary explosions.
Level 1

Creator's Claim
Armor
Increase your maximum Health by 250.
Level 5

Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 200%.
Level 5

Bouncing Betty
Explosive Personality
Heal for 60 for each use of Explosive Personality.
Level 2

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1

Triumphant Ascension
Soul Harvest
Heal for 400 after activating Soul Harvest.
Level 4

Void Lord
Soul Harvest
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Level 1

Sinister Allies
Armor
Increase your maximum Health by 450.
Level 3

Desperation
Armor
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Level 4

Tormented Fissure
Ignition
Generate 75 Ammo after activating Ignition.
Level 3

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.