Player Matchup
VS
Match Stats

Thunderstruck
Shock Pulse
Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.
Level 3

Electrostatic
Weapon
Increase your Ammo regeneration speed by 24%.
Level 2

Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4

Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 32%.
Level 4

Thunderlord
Weapon
Increase your maximum Ammo by 20%.
Level 2

Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1

Deadly Predator
Weapon
Increase your maximum acid capacity by 24%.
Level 3

Spreading Domain
Hardening
Heal for 300 if you do not cancel Hardening before it ends.
Level 3

Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 1s after using Hardening, gain its benefits.
Level 2

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Level 5

Extermination
Armor
Reduce the duration and effectiveness of Crowd Control by 10%.
Level 2

Unnatural Persistence
Armor
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
Level 1

Mesmerism
Illusion
Generate 1 Ammo after activating Illusion.
Level 1

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5

Squadron
Illusion
Increase the Health of each of your Illusions by 500.
Level 5

Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Infamy
Armor
Increase your maximum Health by 100.
Level 2

Blade Dancer
Whirl
Increase the travel distance of Whirl by 32%.
Level 4

Master Stance
Counter
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Level 2

Wildfire
Whirl
Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.
Level 5

Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1

King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.
Level 3

Air Blast
Poppy Bomb
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Level 1

Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5

Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2

Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 5s.
Level 5

Steadfast
Armor
Increase your maximum Health by 600.
Level 4

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1

Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4

Sorceress
Weapon
Increase your Ultimate charge rate by 35%.
Level 5

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 10%.
Level 1

Revenant
Armor
Increase your maximum Health by 150.
Level 3

Spirit Leech
Restore Soul
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Level 2

Level 1

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 2.4s.
Level 4

Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 6%.
Level 1

Open Fire!
Battle Shout
Generate 8 Ammo after activating Battle Shout.
Level 2

Platemail
Armor
Increase your maximum Health by 750.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Bouncing Betty
Explosive Personality
Heal for 150 for each use of Explosive Personality.
Level 5

Creator's Claim
Armor
Increase your maximum Health by 200.
Level 4

He Can Run
Hail of Bombs
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Level 2

Stunning Entrance
Cluster Grenade
Heal for 20 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Level 2

Eureka Moment
Weapon
Generate 1 ammo for every -400 explosive damage done.
Level 2

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1

Raw Talent
Agility
Increase the Movement Speed boost of Agility by 20%.
Level 5

Tenacious
Shadow Step
Heal for 40 after activating Shadow Step.
Level 1

Wanted
Agility
Regenerate 16 Ammo every 1s while Agility is active.
Level 4

Wind's Embrace
Agility
Heal for 60 every 1s while Agility is active.
Level 3

Memento
Weapon
Increase your maximum Ammo by 10.
Level 2

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.