Player Matchup

VII
VII
CCalin
VII
Level 17
Champion Stats
0W - 1L
1,279 SR
Queue Stats
6W - 4L
1,676 Elo+
Solo
Azaan
Azaan
KochiiKu
Azaan
Level 16
Champion Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,537 Elo+
Solo
Seris
Seris
TheArcher1997
Seris
Level 956
Champion Stats
35W - 28L
1,637 SR
Queue Stats
401W - 387L
1,534 Elo+
Solo
Jenos
Jenos
enisgokdere
Jenos
Level 92
Champion Stats
19W - 10L
1,911 SR
Queue Stats
90W - 79L
1,582 Elo+
Solo
Vora
Vora
yukinkoNo1
Vora
Level 13
Champion Stats
7W - 6L
1,449 SR
Queue Stats
16W - 13L
1,533 Elo+
Solo
Team Averages
Level 219
1,555 SR
1,572 Elo+

VS

Team Averages
Level 67
1,532 SR
1,479 Elo+
Fernando
Fernando
NovaScotian
Fernando
Level 33
Champion Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,542 Elo+
Solo
Grover
Grover
beylaTrixx
Grover
Level 121
Champion Stats
105W - 87L
1,580 SR
Queue Stats
135W - 124L
1,511 Elo+
Solo
Tiberius
Tiberius
sinner_aid
Tiberius
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
Imani
Imani
wenqi21
Imani
Level 18
Champion Stats
3W - 6L
1,279 SR
Queue Stats
37W - 35L
1,354 Elo+
Solo
Androxus
Androxus
Øsmosis
Androxus
Level 152
Champion Stats
149W - 61L
1,799 SR
Queue Stats
465W - 257L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
CCalin
VII
17
0 / 10 / 0
767
128
8,697
28,665
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Azaan
KochiiKu
Azaan
11
1 / 5 / 0
1,356
226
27,564
66,479
39,135
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

57
0 / 5 / 2
1,205
201
36,234
29,125
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Level 1

21
3 / 7 / 1
1,729
288
23,594
27,708
0
Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

5
0 / 8 / 0
860
143
10,960
20,814
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
NovaScotian
Fernando
17
5 / 0 / 12
2,493
416
22,841
33,971
30,573
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
beylaTrixx
Grover
43
3 / 1 / 21
2,727
455
21,693
20,263
900
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Level 1

Tiberius
sinner_aid
Tiberius
7
0 / 2 / 6
1,843
307
8,664
17,145
300
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Imani
wenqi21
Imani
8
10 / 1 / 10
2,379
397
44,148
20,508
1,185
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Androxus
Øsmosis
Androxus
42
17 / 0 / 8
2,577
430
75,445
15,162
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 21s
Objective Time
10m 55s
7
Kill Participation
92
4
Kills
35
35
Deaths
4
3
Assists
57
Player
Kills
Deaths
Assists
KDA
L
VII
CCalin
VII
0
10
0
0
L
Azaan
KochiiKu
Azaan
1
5
0
0.2
W
Fernando
NovaScotian
Fernando
5
0
12
11
L
0
5
2
0.2
W
Grover
beylaTrixx
Grover
3
1
21
13.5
L
3
7
1
0.5
W
Tiberius
sinner_aid
Tiberius
0
2
6
1.5
W
Imani
wenqi21
Imani
10
1
10
15
L
0
8
0
0
W
Androxus
Øsmosis
Androxus
17
0
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,049
Damage
172,791
172,791
Taken
107,049
39,135
Shielding
32,958
66,468
Healing
88,536
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
VII
CCalin
VII
8,697
6,369
0
420
28,665
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
KochiiKu
Azaan
27,564
19,103
0
8,000
66,479
39,135
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
NovaScotian
Fernando
22,841
18,199
0
5,063
33,971
30,573
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
36,234
28,591
9,198
7,779
29,125
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
beylaTrixx
Grover
21,693
17,975
63,971
17,289
20,263
900
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
23,594
12,460
30,167
10,038
27,708
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tiberius
sinner_aid
Tiberius
8,664
7,916
0
443
17,145
300

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Imani
wenqi21
Imani
44,148
37,127
0
996
20,508
1,185
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
10,960
4,060
0
866
20,814
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
Øsmosis
Androxus
75,445
63,976
0
774
15,162
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role